Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Re: Old Player
PostPosted: Sat Oct 15, 2016 11:59 am 
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Mortal

Joined: Sat Sep 10, 2016 6:13 pm
Posts: 74
SK Character: Gemyna Milmyra
Dulrik wrote:
The current staff (all 5 of us) are the most active group of SK Admins that I have seen in a long time (perhaps ever). Each person is pulling their weight toward making the game better. That includes running mini-RPs for people online, larger scale events (like bonanzas), building new and updating existing areas, ensuring a fair playing field and writing new code features that players have been requesting


From a player POV I will substantiate this claim. I've now interacted with many of the staff members to varying degrees, mostly for religious purposes etc, and found each one to be quickly responsive and very helpful to my questions or concerns. In fact, Dulrik was the only one who didn't answer me but I know he's a very busy guy and all so I didn't really expect it, I guess.


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 Post subject: Re: Old Player
PostPosted: Sat Oct 15, 2016 12:12 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Thanks, ssenpsi. Sorry if I did not reply to you. No offense was intended.


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 Post subject: Re: Old Player
PostPosted: Sat Oct 15, 2016 1:44 pm 
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Immortal

Joined: Tue May 31, 2005 9:16 am
Posts: 1567
SK Character: NA - Inactive
archaicsmurf wrote:
As someone several years removed from SK, what's the community like nowadays? What's changed? What is there to attract an old player?


I actually didn't respond to this initially because I assumed it was directed more toward players than staff. But might as well pitch in.

Trosis states it pretty clearly and accurately as I can see it.

Right now the player numbers are similar to what they were in 97 and into 98, and a period of time around 2009-2010 I think.

There have been a lot of code changes in the past few years, and you'll surely see a number of things that are unfamiliar, but ultimately it's still pretty much the same game.

Like most things, you'll get back from it much of what you put into it:
If you log in wanting to look for something to complain about, you'll find it. A bad attitude is always fruitful.
But if you enter the game with the intent to do some roleplaying, PK, and have some fun, you should be able to engage in a lot of activity similar to the good ol' days, but hopefully without needing as much of an hour commitment.

Some things in recent years that I like:
* Expanded race/class selection for LT costs
* Tribunal benefits including tribunal revival and tribunal outfit
* Temporary (?) removal of CRS from the cabal system
* Automated religion-investment for priests, paladins, hellions
* Changes to the enchant/consecrate system, including expanding it to paladins, hellions, necromancers
* Comprehensive overhaul and rebalancing of innate enchantments on objects across the board
* New areas added
* Various RPs run and supported
* Daily "happy hour" with enhanced EXP gain and eased death restrictions

That's what comes to mind right now. Am more than happy to answer any more specifically targeted questions that you may have too. I remember your forum handle, hope to see you around more often again. :)


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 Post subject: Re: Old Player
PostPosted: Sat Oct 15, 2016 3:42 pm 
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Mortal

Joined: Sat Sep 10, 2016 6:13 pm
Posts: 74
SK Character: Gemyna Milmyra
Dulrik wrote:
Thanks, ssenpsi. Sorry if I did not reply to you. No offense was intended.


Don't worry about it Dulrik. I never took it as offense. I'm a lead programmer too aside of doing projects on the side of work so I know just how busy you must be.


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 Post subject: Re: Old Player
PostPosted: Tue Oct 18, 2016 7:22 am 
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Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
Trosis wrote:
You can resurrect yourself if you're in a tribunal and can get tribunal outfitted with a semi-decent suit to quickly get your corpse back.
You can exchange loyalty tokens for excelerated Exp which makes the grind easier.


VERY interesting. I have to check this out. See you guys in Pyrathia soon!


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 Post subject: Re: Old Player
PostPosted: Tue Oct 18, 2016 10:57 am 
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Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
Glad I had about 80 tokens saved up from when I used to play.


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 Post subject: Re: Old Player
PostPosted: Tue Oct 18, 2016 10:58 am 
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Mortal

Joined: Fri Oct 10, 2014 2:22 pm
Posts: 455
archaicsmurf wrote:
Glad I had about 80 tokens saved up from when I used to play.



I would suggest rolling a standard combo until you are familiar with the changes.


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 Post subject: Re: Old Player
PostPosted: Tue Oct 18, 2016 12:29 pm 
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Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
TheX wrote:
archaicsmurf wrote:
Glad I had about 80 tokens saved up from when I used to play.



I would suggest rolling a standard combo until you are familiar with the changes.


:o


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 Post subject: Re: Old Player
PostPosted: Mon Oct 24, 2016 7:12 am 
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Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
The fact that I remember the exact pathway through Moraksadal to Kol's Moot amazes me. Without hesitation I just put in all of the directions. Not super hard, but still.


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 Post subject: Re: Old Player
PostPosted: Tue Oct 25, 2016 10:42 am 
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Mortal

Joined: Fri Jun 07, 2013 7:11 pm
Posts: 1068
Location: Probably Camping Losache
SK Character: Arkex, Chronis, Azoreth, Kyln
archaicsmurf wrote:
The fact that I remember the exact pathway through Moraksadal to Kol's Moot amazes me. Without hesitation I just put in all of the directions. Not super hard, but still.


Something about an elephant riding a bike. Lol


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