Thanks for the response, Meissa. You're right that I exaggerated Dulrik's response, though I just wanted to point out that it didn't particularly make sense. It seems to me that there is a severe communication problem here: staff could have communicated their intentions and petitioned for enough player feedback to keep from making the newbie zone changes a mess. There
should be relevant posts in Announcements detailing changes instead of only complaint threads in Gameplay Discussion. All leaders and so on should have received plenty of prior notice of what was going to happen and how it would fit in RP-wise. Add so on.
Regardless of whether you have paying customers or not, player
retention is very, very important. It's not that the new academy is particularly bad, and the way the staff has responded to feedback there (like fixing balance, adding colors, and other things that I've gathered from the thread) is good. It's just that in the name of drawing in new players, you've cut out some beautiful zones, annoying your current playerbase and creating an RP mess. I don't need to rehash all the arguments but there's a reason people feel strongly about the loss of the Grotto and so on... because those were the very zones that drew them to SK in the first place! I know they were for
me. Losing the flavor of the various kingdoms and shoving everyone into a generic one-size-fits-all zone isn't good.
The players did set the angry tone, it's true. But when staff posts back with "this is an improvement" when all players are saying that it's
clearly not, it shows that there's some serious dissonance here. Improvement according to what measure? Some theoretical idea that it will create RP opportunities even while squashing others? Any sort of reassurance that, in light of player feedback, staff will re-evaluate yanking the newbie areas would calm the hostility considerably. For example, as many have suggested, you could find a way to transition from the unified Academy to a higher-difficulty version of each kingdom's original academies.
I guess the main thing is... I feel that if the players are discontent, it's a sign that they will be leaving SK. I don't want to invest a lot of time in a MUD if it's already going downhill. I'd be very sad to see SK die.