VelvetWinter wrote:
There seems to be a cap on consecrating stats. For example, consecrating 8 runes of STR on my items does not bring my actual STR above "Strong" - what it is while naked. Though I would expect an increase to "Powerful". What's going on?
Consecrating an item for strength is an endowment, which follows the new "stacking" rules implemented with the
11/24/2012 Code Update. Only the highest value is used and the rest are ignored. There is a help file in the game - help
stacking - that should answer most of your questions.
Code:
[Spells help] Stacking Magical Endowments (Examples)
In the following examples, colored highlights are used to indicate which
endowments are being applied. Endowments without highlights will be ignored
due to overlapping bonuses.
Item example with three simultaneously worn items:
- Ring #1: slightly enhance ref, slightly innate ref, slightly innate will
- Ring #2: moderately enhance ref, moderately enhance fort, slightly innate ref
- Bangle: moderately enhance ref, slightly enhance fort, moderately innate fort
The total bonuses applied when wearing these three items would be:
- Great ref boost (moderately enhance ref + slightly innate ref [x2])
- Great fort boost (moderately enhance fort + moderately innate fort)
- Slight will boost (slightly innate will)
---
Armor example with three simultaneously worn pieces of armor:
- Helm: moderately augment MP, moderately enhance AP, slightly innate MR
- Vest: moderately augment MP, moderately innate MP, slightly innate MR
- Pants: moderately augment MP, moderately innate AP, slightly augment MR
The total bonuses applied when wearing these three armor pieces would be:
- Great+ MP boost (moderately augment MP [x3] + moderately innate MP)
- Moderate MR boost (slightly augment MR + slightly innate MR [x2])
- Moderate AP boost (when being attacked on the head or legs)
- No AP boost (when being attacked on the chest)
See also: enchant consecrate identify stacking