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 Post subject: Re: Lag on herbs / vials
PostPosted: Wed Dec 12, 2012 7:09 am 
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Opey wrote:
One thing to keep in mind is that an MR character can heal most effectively in only one way: eat mistletoe (Well, two if there is a bard. You can cast spells at them, but that is a gross waste of mana and not efficient, at all). A non-MR character can heal with a casted heal spell or a heal potion. A non-MR character can use the healer NPC to heal themselves.

It is far easier, obviously, to heal a non-MR character.


I had to have this conversation numerous times. Especially in terms of etherealform wands being OP. I love you, Opey, you know that - so don't hate me.

Just because something is broken about your class doesn't mean the unintended bandaid to fix it is balanced/fair. So barbarians have only one way to heal themselves, with berserk. The other options include: abusing spammable cast scripts, and spamming herbs designed with a malediction in place to balance out their benefits. You get to avoid both on the latter, and are arguably abusing game mechanics in the first.

If you think barbarians should have a way to heal, then make your case for a mechanic like that, that is in line with the rate at which other characters get to heal. Please do not defend healing 26+% between rounds, solo, as balanced. It's not. No other class can do that with the same damage output barbarians have.

Focus on fixing the problem, not keeping the bandaid over something and letting it fester. It might take a while, but balanced is balanced, and you and I both know the rate of healing you have and the cost relative to others is not fair. Compound that with your immunity to magic, and you're sitting rather pretty.


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 Post subject: Re: Lag on herbs / vials
PostPosted: Wed Dec 12, 2012 7:14 am 
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SK Character: Rolf
I don't think it is fair to compare the healing from 3 mistletoes in between rounds. I feel like that only happens if I am spamming my macro. If I am tactically eating mistletoe (LOL) I'm only eating 1-2 in between rounds.

In a lot of situations, I am planning on eating two a round and then eating two the very next round. The trade off, as I've mentioned, is that I'm not focused on bashing people like I should be if I want to land a kill.

My argument is that an MR barb will require more healing, in one way or another, due to the fact that they cannot have buffs to mitigate the damage.

I think it is an interesting question and what I would really like to point out is the great creativity Dulrik has infused into the MUD with all these changes. There is a wealth of new tactics and available strategies now, and that is something we can all celebrate!

I am, right now, defending my healing 26% between rounds as balanced, if I may be so bold. I am doing so because I don't feel like Hoch is overpowered. As I've said before, I am admitting that I am biased. It would certainly be different if I was playing against Hoch.

I also think I might have a different story if I was a human MR barbarian with full armor. It isn't likely that I would need to heal 1/4th of my HP poop in between rounds in order to survive. Currently, Hoch does.

I'm willing to admit that I'm not doing things correctly, or that I could do them better, though.


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 Post subject: Re: Lag on herbs / vials
PostPosted: Wed Dec 12, 2012 7:15 am 
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My only thing is, when you are fighting a buffed character, you can negate them and then heal yourself with them. I can't imagine you are fighting a fully buffed opponent for very long.


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 Post subject: Re: Lag on herbs / vials
PostPosted: Wed Dec 12, 2012 7:18 am 
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Opey wrote:
I don't think it is fair to compare the healing from 3 mistletoes in between rounds. I feel like that only happens if I am spamming my macro. If I am tactically eating mistletoe (LOL) I'm only eating 1-2 in between rounds.

In a lot of situations, I am planning on eating two a round and then eating two the very next round. The trade off, as I've mentioned, is that I'm not focused on bashing people like I should be if I want to land a kill.

My argument is that an MR barb will require more healing, in one way or another, due to the fact that they cannot have buffs to mitigate the damage.

I think it is an interesting question and what I would really like to point out is the great creativity Dulrik has infused into the MUD with all these changes. There is a wealth of new tactics and available strategies now, and that is something we can all celebrate!

I am, right now, defending my healing 26% between rounds as balanced, if I may be so bold. I am doing so because I don't feel like Hoch is overpowered. As I've said before, I am admitting that I am biased. It would certainly be different if I was playing against Hoch.

I also think I might have a different story if I was a human MR barbarian with full armor. It isn't likely that I would need to heal 1/4th of my HP poop in between rounds in order to survive. Currently, Hoch does.

I'm willing to admit that I'm not doing things correctly, or that I could do them better, though.


26% is from 2 mistletoes a round. And if you defend it, that's a fair opinion. I can't tell you you're wrong, really - it's not something insanely egregious, especially since you're susceptible to bash in usage a large percentage of the time. I can only offer this: what other classes with comparable, or even worse combat skills, have the option to do the same thing with the same ease as a barbarian?


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 Post subject: Re: Lag on herbs / vials
PostPosted: Wed Dec 12, 2012 7:24 am 
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SK Character: Rolf
None.

I'm not interested in lying. I remember being really impressed and a bit dumbfounded when I saw Qahz healing for the same thing.

What I've discovered (at least what I believe through my own experience playing an MR character) is that the amount of healing I receive is adequate. That is to say, because of the amount of healing I get from mistletoe, I feel just as vulnerable and just as stout, as a regular warrior.

I fully recognize when I throw around these numbers (79 mistletoe and 26% healing) it sounds fairly egregious to the player base. It certainly did to me before I started playing an MR barbarian. What I've come to believe through experience, however, is quite different. It seems adequate, not unstoppable.

I'm willing to discuss it further, though.

I feel like I'm going to get trolled for saying this, but I feel like the amount I heal from 1 mistletoe is comparable to a "cure serious" spell. The difference, however, is that I can get a "cure serious" amount of healing at a "cure light" speed.

Is this an adequate comparison?


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 Post subject: Re: Lag on herbs / vials
PostPosted: Wed Dec 12, 2012 7:33 am 
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Assuming the branches for MR barbarians are broken. The question would be how can it be fixed so that healing for the MR barb more inline with quaffing/healing other barbs?

How about something like this. Each time you eat/quaff a certain thing, as a MR barb, its effectiveness goes down until you make your next melee attack.

Eat one herb 13%, eat a second 10%, if on the odd chance you can eat a third 7%... or something like that. This is then reset every time the MR barb makes a melee attack.

Something like this would nerf the eating for the barb w/o having unintended consequences for other classes. Note, I am not having an opinion on if MR barbs needs to be debuffed, just making an option that would not have unintended consequences to other classes.

Second note: The numbers I threw around are semi-random and the point was to clarify the idea and NOT to give the best solution.


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 Post subject: Re: Lag on herbs / vials
PostPosted: Wed Dec 12, 2012 7:33 am 
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Opey wrote:
None.

I'm not interested in lying. I remember being really impressed and a bit dumbfounded when I saw Qahz healing for the same thing.

What I've discovered (at least what I believe through my own experience playing an MR character) is that the amount of healing I receive is adequate. That is to say, because of the amount of healing I get from mistletoe, I feel just as vulnerable and just as stout, as a regular warrior.

I fully recognize when I throw around these numbers (79 mistletoe and 26% healing) it sounds fairly egregious to the player base. It certainly did to me before I started playing an MR barbarian. What I've come to believe through experience, however, is quite different. It seems adequate, not unstoppable.

I'm willing to discuss it further, though.

I feel like I'm going to get trolled for saying this, but I feel like the amount I heal from 1 mistletoe is comparable to a "cure serious" spell. The difference, however, is that I can get a "cure serious" amount of healing at a "cure light" speed.

Is this an adequate comparison?


Well, it's more like you can get a heal at cure light's speed whenever you choose to. However, neither here nor there: can I ask the situations where you feel 1/4th of your health is only an "adequate" heal in between rounds? What mood are you in, what are you fighting, and what is your weapon?


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 Post subject: Re: Lag on herbs / vials
PostPosted: Wed Dec 12, 2012 7:42 am 
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SK Character: Rolf
All great questions.

For 1v1 battles:

I'm in aggressive stance, most typically, when I am fighting other PC warriors so that I can bash them.

When I talk about 26% healing being adequate during PC fights, I'm talking about fighting other PC warriors. People like Tyto.

I use a few different weapons. I use a bandalore (meaning I get no parry), a sickle, a cutlass. I have a trident and, now, a halberd. And, of course, I have my cabal weapon. Most frequently I am using my sickle, bandalore or cabal weapon.

Let me hand you one piece of ammo (*wince*). Magma hits me for 30% and is the only offensive spell that affects me (that I know about). The only reason I have to fear magma is because it can drop my concentration and make me lose spells (which is a big deal!).

*runs and hides*


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 Post subject: Re: Lag on herbs / vials
PostPosted: Wed Dec 12, 2012 7:54 am 
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SK Character: Pilnor, Surrit, Berr, Rall
I think the lag on eat should be the same as the lag on quaff. Right now the lag on eat is probably about 66% of the lag on quaff.


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 Post subject: Re: Lag on herbs / vials
PostPosted: Wed Dec 12, 2012 8:12 am 
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Opey wrote:
I am, right now, defending my healing 26% between rounds as balanced, if I may be so bold. I am doing so because I don't feel like Hoch is overpowered. As I've said before, I am admitting that I am biased. It would certainly be different if I was playing against Hoch.


It would certainly be different if you were playing against Hoch? So it isn't overpowered as long as you are the one using it?


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