Shattered Kingdoms

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 Post subject: Code Update 12/10/2012
PostPosted: Mon Dec 10, 2012 12:24 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Bard Changes:
- Song of death physical damage ignores MP
- Song of death does more damage to ME/PE if dancing
- Song of anti-magic progressive concentration penalty
- Song of anti-magic dispels opponents if dancing
- Swapped level of song of sleep and silence
- Song of silence affects everyone unless dancing
- Song of silence progressive penalty to cast time
- Song of silence only entranced if dancing
- Song of sleep affects everyone unless dancing
- Song of sleep has progressive penalty to speed
- Song of sleep has progressive penalty to accuracy
- Song of sleep no longer penalizes casting
- Song of sleep only knocks out when dancing

Necromancer Changes:
- Animated dead now resemble their original corpse
- Allow caster to choose type of dead to be animated
- Most active commands removed from animated dead
- Skeletons are soldiers who have the ability to rescue
- Ghouls and wights are hunters who can hide and sneak
- Undead touch attacks only when not wielding weapons
- Undead touch/bite only when within natural reach
- Tweaked chance for special touch/bite attacks
- Tweaked hit points of animated dead by type

Other Changes:
- Weapon penalties can reduce attacks to < 1 per round
- Increased weapon speed penalty of slow spell
- Updated poison/plague to be immune to MP
- Updated damage to poison/plague based on level
- Increased damage to poison/plague based on severity
- Updated poison to use fast affect system
- Auto correct player miscast of endowment spells

Bug Fixes:
- Spill contents of container if blown up while endowing
- Fix reach for creatures with natural reach
- Fix able to train songs when being taught lyrics
- Fix song of sleep so NPCs don't wake every round
- Fix fast affects could trigger prior to login
- Fix faction skill memory of former members

Click here to read the Q&A thread.


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