WickedWitch wrote:
Items in SK are a part of the balance.
I don't see why you have such a problem acknowledging that.
We are playing an RPG.
And equipment makes a difference.
Wow, wtf is going on here!
The only way for an item to be better than the dirty diamond found IN EXILE is for it to have a script.
I'm pretty sure I'm never going to go to the IC or anywhere else when I can get equivalent of the best armor in the game, inside Exile.
I know this quote is from a while ago, but it really caught my eye. Items is SK is a part of ITEM balance, not individual CLASS balance.
Take a merc non-specced with a long sword and shield, and a hellion with a long sword and shield. Hellion can use all of it's spells/skills, as can the merc. That's just one part, though.
Take a merc non-specced with a long sword and shield, and give the hellion a cleave weapon, and let the hellion start the fight with a cleave. The hellion gets some advantage there, but the classes are still pretty balanced as a whole. Why? Because, even though the hellion gained an advantage with a cleave weapon, the merc can specialize, and gain an advantage there, keeping the CLASSES roughly balanced with each other.
Any and all items are irrelevant to the true nature of the balance of classes. Some say that allowing sanctuary to be used by anyone makes paladins and priests a little less powerful, because, if they, and only they, could use sanctuary, then they, and only they, would get the "balance" points for having it for their CLASS balance.
So, once we balance the CLASS, we can then worry about ITEM balance. Right now, class balance is off, and is being supplemented by items, which is why you think nothing is wrong. From the view way up top, nothing is wrong, because the overall balance looks to be fine. They are diving deeper, looking into each aspect of the overall balance.
P.S. this is never going to happen because it's essentially a rewrite of almost everything SK has become, and with that said, I demand this thread locked, as it serves no purpose.