Shattered Kingdoms

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 Post subject: Re: Taaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaame
PostPosted: Mon Jul 09, 2012 11:45 am 
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Mortal

Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
I think he said he's not touching it right now.


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 Post subject: Re: Taaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaame
PostPosted: Mon Jul 09, 2012 11:48 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Still working through bugs posted on the forums. Maybe tomorrow night if you are really lucky. FYI: This will be a bugfix only update.

And, true, not planning to touch tame.


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 Post subject: Re: Taaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaame
PostPosted: Mon Jul 09, 2012 12:06 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
Dulrik wrote:
Still working through bugs posted on the forums. Maybe tomorrow night if you are really lucky. FYI: This will be a bugfix only update.

And, true, not planning to touch tame.


So, you do plan on fixing scouts and swashbucklers since they must be bugged to be not that good. :P


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 Post subject: Re: Taaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaame
PostPosted: Mon Jul 09, 2012 12:10 pm 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Scouts are still okay, though taming sucking is pretty lame.

I'm still on the fence about swashies.


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 Post subject: Re: Taaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaame
PostPosted: Mon Jul 09, 2012 12:12 pm 
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Mortal

Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
There is also another problem with tame. Some pets that are flagged 'unique' disappear when you log off, due to the recent change allowing sorcs/etc to log off with non-unique charms. Having to go retame a pet every time you log on is annoying.


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