Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Sun Feb 23, 2025 12:42 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 66 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7  Next

Should disarm no longer force weapons to drop?
Disarm should not make weapons drop anymore. 56%  56%  [ 18 ]
Disarm is fine. 44%  44%  [ 14 ]
Total votes : 32
Author Message
 Post subject: Re: Disarm
PostPosted: Fri Jun 15, 2012 9:38 am 
Offline
Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
I would suggest that since most likely the kama is the higher level weapon, that it would be picked on first.


Top
 Profile  
Reply with quote  
 Post subject: Re: Disarm
PostPosted: Fri Jun 15, 2012 9:48 am 
Offline
Mortal

Joined: Wed Oct 07, 2009 5:04 am
Posts: 3066
SK Character: RAWR!
How about, I hate your idea because it's stupid. Just because someone has more than 4 weapons as a swash doesn't mean she's hoarding. I gave you an example of the extra weapons in my character's inventory. Your system would take away the kama? Really? Awesome. So now I don't actually have a back-up sword. I have a back up sling. Thanks.


Top
 Profile  
Reply with quote  
 Post subject: Re: Disarm
PostPosted: Fri Jun 15, 2012 9:51 am 
Offline
Mortal

Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
Don't you read fantasy books. Slings are pretty bad [REDACTED]!


Top
 Profile  
Reply with quote  
 Post subject: Re: Disarm
PostPosted: Fri Jun 15, 2012 9:55 am 
Offline
Mortal

Joined: Wed Oct 07, 2009 5:04 am
Posts: 3066
SK Character: RAWR!
They can be nice, but they're not what I'm going to want to put into my hand if I lose my sword during combat.

Maybe Muktar's new system can steal the two common daggers Ehlynn carries for exacting personal revenge that are mostly RP props. That'd be frickin' amazing, too.


Top
 Profile  
Reply with quote  
 Post subject: Re: Disarm
PostPosted: Fri Jun 15, 2012 10:00 am 
Offline
Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
Actually, I take that back. None of them would be taken. I said that it would only apply to melee weapons, or if I didn't, I meant to say that, sorry evena


Top
 Profile  
Reply with quote  
 Post subject: Re: Disarm
PostPosted: Fri Jun 15, 2012 11:12 am 
Offline
Mortal

Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
Restricting the number of weapons you can have at logout is a dumb idea.


Top
 Profile  
Reply with quote  
 Post subject: Re: Disarm
PostPosted: Fri Jun 15, 2012 11:17 am 
Offline
Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
Not restricting, but if you log out with more than 2 sets of melee weapons for your class, you run the risk of the thieves. Anything beyond two sets of melee weapons, is hoarding.

[edit] Hoarding has always been a problem in SK, so how would you suggest to deincentivize it?


Top
 Profile  
Reply with quote  
 Post subject: Re: Disarm
PostPosted: Fri Jun 15, 2012 1:03 pm 
Offline
Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
How about nerfing disarm?

Oh wait, I'm sorry, were we playing the "off-topic" game?


Top
 Profile  
Reply with quote  
 Post subject: Re: Disarm
PostPosted: Fri Jun 15, 2012 1:27 pm 
Offline
Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
Edoras wrote:
How about nerfing disarm?

Oh wait, I'm sorry, were we playing the "off-topic" game?


If anything disarm needed this buff, like I said, hoarding is an issue. Disarm isn't the real issue.


Top
 Profile  
Reply with quote  
 Post subject: Re: Disarm
PostPosted: Fri Jun 15, 2012 2:11 pm 
Offline
Mortal

Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
I just don't see the problem which you say exists. I wouldn't begin to speculate on a solving a problem I don't believe exists. How would you stop the Australian civil war? How would you defend squatters rights?


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 66 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 196 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group