Shattered Kingdoms

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 Post subject: Re: Shattered Kingdoms Mythology.
PostPosted: Thu Nov 10, 2011 2:40 pm 
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Joined: Mon Sep 16, 2002 4:06 am
Posts: 756
Location: Murfreesboro/Cookeville, Tennessee
So wait. If it's not a god on the current Help God list, they technically never existed?

I.E: Alshain always was, and Calrion never existed?

Or does this only apply to certain gods?


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 Post subject: Re: Shattered Kingdoms Mythology.
PostPosted: Thu Nov 10, 2011 5:29 pm 
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Joined: Thu Jul 07, 2011 3:01 pm
Posts: 55
Dulrik wrote:
This non-sensical mythology is why we moved to the static pantheon. Other than for nostalgic reasons, there is no reason to collect this information. If you run into references to non-static pantheon gods in the game, they should be typo'd so that we can update it to the appropriate god name. Yes, I'm fine with retroactive continuity in this case.


Most of us liked the non-sensical mythology.


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 Post subject: Re: Shattered Kingdoms Mythology.
PostPosted: Thu Nov 10, 2011 9:10 pm 
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Joined: Mon Sep 19, 2011 11:12 am
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katsuko wrote:
Dulrik wrote:
This non-sensical mythology is why we moved to the static pantheon. Other than for nostalgic reasons, there is no reason to collect this information. If you run into references to non-static pantheon gods in the game, they should be typo'd so that we can update it to the appropriate god name. Yes, I'm fine with retroactive continuity in this case.


Most of us liked the non-sensical mythology.


Did he just say that he's okay with re-writing History?! Booo! That means no more Yiggmas!


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 Post subject: Re: Shattered Kingdoms Mythology.
PostPosted: Fri Nov 11, 2011 3:56 am 
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Joined: Mon Jun 24, 2002 10:11 am
Posts: 94
SK Character: Xorashayin
I think there's a lot of players like me that are huge fans of SK lore. If nothing else, it enriches the game and is only testament to the continual dynamic this adds to the roleplay. And on a side-note, wouldnt a static pantheon make Achernar, well, obsolete? :o


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 Post subject: Re: Shattered Kingdoms Mythology.
PostPosted: Fri Nov 11, 2011 7:32 am 
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Joined: Tue May 24, 2011 5:07 pm
Posts: 499
Location: Alera
I love SK lore! My current character's entire concept is based around learning and sharing it. :/


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 Post subject: Re: Shattered Kingdoms Mythology.
PostPosted: Fri Nov 11, 2011 9:22 am 
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Joined: Wed Feb 27, 2002 4:00 pm
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Location: Redwood City, California
Rebis wrote:
I think there's a lot of players like me that are huge fans of SK lore. If nothing else, it enriches the game and is only testament to the continual dynamic this adds to the roleplay. And on a side-note, wouldnt a static pantheon make Achernar, well, obsolete? :o

No, Achernar is part of the static pantheon.


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 Post subject: Re: Shattered Kingdoms Mythology.
PostPosted: Fri Nov 11, 2011 9:25 am 
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Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
What about that guy Dulrik. When's he dieing off?


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 Post subject: Re: Shattered Kingdoms Mythology.
PostPosted: Fri Nov 11, 2011 9:58 am 
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Location: Redwood City, California
It will happen eventually. I'm not holding it back because it's me.


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 Post subject: Re: Shattered Kingdoms Mythology.
PostPosted: Fri Nov 11, 2011 2:28 pm 
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Joined: Thu Oct 06, 2011 10:59 am
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See there was this whole thing I tried starting on a priest of Death. Dulrik is the ONLY immortal that has NEVER changed. So I was going to wage war on the curch of Dulrik so that we could kill Dulrik and force him to change. Ah well, I went nuts and never got anywhere. :drunk:


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 Post subject: Re: Shattered Kingdoms Mythology.
PostPosted: Fri Nov 11, 2011 11:57 pm 
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Joined: Tue Mar 15, 2011 12:08 am
Posts: 227
Location: Denver, CO
SK Character: Ncar
spidermonkey wrote:
See there was this whole thing I tried starting on a priest of Death. Dulrik is the ONLY immortal that has NEVER changed. So I was going to wage war on the curch of Dulrik so that we could kill Dulrik and force him to change. Ah well, I went nuts and never got anywhere. :drunk:


Ah the wonders of modern science, one day they'll make an anti-psychotic that even works on you!


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