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 Post subject: Re: Massive Weapons and Mood Tweaks.
PostPosted: Thu Oct 13, 2011 11:17 pm 
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Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
1) "I was not naked."

Ummm, Griffons can only wear belts (As armor) so technically yes, a griffon barb does run around "naked" killing things.


2) Yes, it was. Gohrr got dropped to 55% in the first round. I didnt log it.

Also, I dont see your arguement or how you can call anyone a twink. Because you're too lazy to learn the game and to play something that actually has to take time to get prepped, you think they should be ridiculously OP'd? That doesn't make sense.


3) Finger, wrist, and neck slots do nothing for protection against physical damage (MP on jewelry only applies to spell damage not melee damage). It was all great MP diamond/addy that gohrr was wearing.

And sure you might have deserved the win, but it doesn't mean you should be able to put out that much damage in 1 round.

It was also horrible RP on your part, lying and deceiving someone that wasn't even your enemy at the time then killing and full looting them before leaving, with no RP. Great griffon RP.


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 Post subject: Re: Massive Weapons and Mood Tweaks.
PostPosted: Thu Oct 13, 2011 11:36 pm 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
Kiromi wrote:
I like how Syn laughs at griffbarbs when I lose a fight but whines when she loses to me. If it beats Syn, it's overpowered/broken.



lol, what?

Yeah. I totally got beat by a griffarb. And not the 4 other people you had with you. At least you aren't as bad as Peso, I guess. He likes to brag when he wasn't even involved at all.

This might be the worst argument I've ever seen, by the way.

You don't want to put any effort into learning the game, or doing any prep, but you want to be able to do a ridiculous amount of damage. Uh. No.

Btw. Giggling griffon. Wtf.


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 Post subject: Re: Massive Weapons and Mood Tweaks.
PostPosted: Thu Oct 13, 2011 11:41 pm 
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Joined: Mon Mar 18, 2002 6:34 am
Posts: 263
Location: Portland, Oregon
WickedWitch wrote:
Btw. Giggling griffon. Wtf.


I've yet to see a decent RP'd griffon either!


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 Post subject: Re: Massive Weapons and Mood Tweaks.
PostPosted: Fri Oct 14, 2011 1:27 am 
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Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
Nice, insults. Very mature of you.

First off, I attacked one person for fighting during an event (even left everything and continued to attempt rping). Which then turned into a whole group of people trying and succeeding to kill me. (hammer)

You're talon, so that didnt involve you at all. And i didnt involve myself in any more pvp after that, until after I joined the hand. Which I did -because- of this thing with Kiromi, if I was going to be attacked for no reason why not be in a tribunal where I can at least properly prepare myself with buffs for attacks, right? Sure at some point I had planned on putting him in the tribunal, but it wasn't going to be that early. (I was even GM at the time of this attack)

Also, I shouldnt have involved myself with the insults on Kiromi? I never insulted you as a player or insulted your character, as you can see from your quotes there, nothing was said by me.

You just found the opportunity to get an easy gank on someone who wasn't expecting it and wasn't against you (while griefing them with a full loot), even if it did involve horrible RP on your part, which from your comments on here to me i'm guessing it was due to your OOC dislike of me.

tl;dr Grow up.


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 Post subject: Re: Massive Weapons and Mood Tweaks.
PostPosted: Fri Oct 14, 2011 1:33 am 
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Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
Also, I didnt lie to imm staff.

I specifically told Nashira that he had been killed three times that way, but I told her it was only 1 time by you and twice by others. (Which did happen)


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 Post subject: Re: Massive Weapons and Mood Tweaks.
PostPosted: Fri Oct 14, 2011 4:21 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Apparently there are other people who haven't realized that Jeckel is a windbag or this thread wouldn't still exist.


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 Post subject: Re: Massive Weapons and Mood Tweaks.
PostPosted: Fri Oct 14, 2011 7:06 am 
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Joined: Mon Mar 31, 2003 4:02 pm
Posts: 748
Barbarians have always been doing 50% per round. Still I'm not sure why the best subtype in the game, great sword, got a buff.... Two handers have always been the way to go why make them stronger. To me its kinda a random line to be drawn... these weapons are harder to parry/shield block/dodge, and whats the draw back again? Whats the point in ever using a 2 hander that isn't considered massive.

So if they are harder to parry because they are massive they should also be hard to parry with. How the hell are you going to be parrying an epee with a massive sword.


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 Post subject: Re: Massive Weapons and Mood Tweaks.
PostPosted: Fri Oct 14, 2011 7:44 am 
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Joined: Sat Sep 24, 2011 2:39 pm
Posts: 52
Quote:
Nashira tells you OOC: Why are you killing Gohrr repeatedly? He's saying you've killed him three times. Explain.


I had no OOC grief with you whatsoever until this point, you brought it to that by immediately going OOC when you lost and then lying to an immortal. I wasn't even GM in that fight and you still lost.

I'm really glad Syn wanted to start QQing about this because it's called attention to the dire help that griffons need. Give them a decent sword subtype or a massive weapon that can actually compete with the plethora of energy/sacred/addy that is not accessible to any griffon character.


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 Post subject: Re: Massive Weapons and Mood Tweaks.
PostPosted: Fri Oct 14, 2011 7:48 am 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
Yes, griffons need help. Like I said, not help that lets them run around completely naked and kill characters who actually had to spend time getting EQ.

Builders should add more griffon things.


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 Post subject: Re: Massive Weapons and Mood Tweaks.
PostPosted: Fri Oct 14, 2011 7:53 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
That is a terrible point to argue. Every caster can run around naked and kill characters who actually have to spend time getting EQ. A naked griffon barbarian is not that great. Spell damage, maledictions, sleep, etc. completely rock them, kind of like any naked barbarian with a weapon.


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