Rennus_Dragonsbane wrote:
I also remember that about 10 years ago, long before charisma was added, race did have an effect on XP and a griffon warlock was considered to be the slowest class to level, followed by necromancers. However since then people have mastered powerleveling.
I agree that charisma helped, but the reason that leveling to GM is so trivial now is due to the update that re-scaled NPC hit points and not because players have developed ninja-like, uber power leveling techniques. Back in the day, a typical NPC like a mage in Tlaxcala could have several thousand hit points. As a caster class you might spend half a mana bar to kill one and as melee class you might lose half your hit points, which resulted in a lot of down time to regenerate.
Nowadays, that same mage NPC probably has a couple hundred hit points and dies in a bash or a couple spells. I doubt the exp for the NPC was changed, but the amount of time and resources it takes to kill it was significantly reduced.