Shattered Kingdoms

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 Post subject: sleep
PostPosted: Sat Mar 05, 2011 12:27 pm 
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Mortal

Joined: Wed Jan 19, 2011 7:47 pm
Posts: 168
I'm opting for Gameplay vs Bug or Newbie Help, at least for now. My character was battling a mage, and succumbed to the sleep spell. I've had this happen before, and it seemed like it took a long time to wear off, but not too extreme.

Today, I have now been sitting for almost the entire duration of a Phineas & Ferb episode.. at least 20 - 25 minutes. Is this a bug, or bad luck for something rare, but possible?


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 Post subject: Re: sleep
PostPosted: Sat Mar 05, 2011 12:33 pm 
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Mortal

Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
I'd imagine that higher level NPCs will hold sleep longer than lower level NPCs. That might be the difference this time. Give it a little while longer.

You can also keep a pet next to you, which will keep the fight going so you wake up right after being put to sleep.


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 Post subject: Re: sleep
PostPosted: Sat Mar 05, 2011 12:34 pm 
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Mortal

Joined: Wed Jan 19, 2011 7:47 pm
Posts: 168
Oh sure, tell me NOW re: the pet. ;) Awake, at the 30 minute mark, give or take.


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 Post subject: Re: sleep
PostPosted: Sat Mar 05, 2011 3:28 pm 
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Mortal

Joined: Sat Mar 02, 2002 4:00 pm
Posts: 1444
Location: New York
Does sleep prevent you from logging out while affecting you? If not, I would just log out and back in. The other thing that might get you out of it is letting your character go into the void by not typing anything for ~5 min, then coming back from that.


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 Post subject: Re: sleep
PostPosted: Sat Mar 05, 2011 3:35 pm 
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Joined: Wed Jan 19, 2011 7:47 pm
Posts: 168
jhorleb wrote:
Does sleep prevent you from logging out while affecting you?


Trying to quit resulted in the perky "You might want to wake up first!" If it happens again, I will try that re: the void. It was kind of starting to freak me out after awhile!


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 Post subject: Re: sleep
PostPosted: Sat Mar 05, 2011 3:55 pm 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Leveling NPCs that cast sleep around the vet-mentor level hold it for 30 mins almost without fail, unless for some reason they cast self-buffs before sleep and run out of mana. It's probably part of what makes leveling through that stretch, for me anyways, not worth the time it takes. The same is true for blindness, deafness, but at least there are herb/potion options for those. Sleep, on the other hand, is a complete fun killer with no recourse.


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 Post subject: Re: sleep
PostPosted: Sat Mar 05, 2011 4:39 pm 
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Mortal

Joined: Tue Dec 28, 2010 9:53 am
Posts: 128
Pet + reach weapon best way to use said NPCs


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 Post subject: Re: sleep
PostPosted: Tue Mar 08, 2011 2:21 pm 
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TMS Cheerleader

Joined: Sat Oct 13, 2007 11:01 am
Posts: 1302
Location: BFE Arkansas
SK Character: Addison
On a side note why are you watching phineas and furb....


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 Post subject: Re: sleep
PostPosted: Tue Mar 08, 2011 3:32 pm 
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Mortal

Joined: Wed Oct 07, 2009 5:04 am
Posts: 3066
SK Character: RAWR!
aww. my kids aren't old enough for P&F but it's come on after some of their shows. it's totally awesome. leave her alone.


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 Post subject: Re: sleep
PostPosted: Tue Mar 08, 2011 3:47 pm 
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Joined: Fri Feb 08, 2008 6:04 pm
Posts: 1017
evena wrote:
aww. my kids aren't old enough for P&F but it's come on after some of their shows. it's totally awesome. leave her alone.


No, no that show is horrible and almost as bad as Sponge Bob.


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