Dulrik wrote:
Kin wrote:
What Nokuro said. Doing that would make it far too hard on sorcs or necros. Instead, it should really work like the damage system. As it stands now, if you take a really hard hit your concentration is disrupted. It should really be like that.
This is what I was proposing, but as I said, it could be tough to balance it, especially to meet the specified goal of making it impossible to do walk-in final strike or holy word, yet not interfere with lesser spells.
I don't see a problem with people walking in with holy words. Final strike I agree should be removed from the game. It's a worthless spell. The sorcerer that casts it has to sacrifice themselves only to be met with enemies that get resurrected moments later and run and grab the loot they lost, then go back to their regularly scheduled rampage. The sorcerer, in the mean time, accomplishes nothing, but removing himself from the list of people who could defend against the attackers. I've had several attempts of enemies to cast final strike on several different characters of mine, and none of my enemies successfully landed it either. The casting time is brutally long, movement from room to room adds lag on top of that casting time, and I've only ever been struck by 2 final strike spells, both of them being from friendlies, one from Camby, and the other from Eisenvahl. Everybody else just failed hardcore at it. I mean there was even this one sorcerer, I think his name was Umiro that polymorphed into a pineapple (talk about telegraphing intent), and vaporised an empty room while trying to kill a group of Adepts.
A) Final strike should have a 5 room range in all directions. Every [REDACTED] thing in sight should be vaporised, not just the current room the sorcerer is casting from.
B) The no rez flag should be removed. I don't think I've ever seen a final strike spell actually be effective. Sure, people have died to it and lost their loot, but that's a temporary setback.
C) The casting time makes it impractical for just about any attack. I'm actually astonished that people who are enemies have actually died to this spell.