zryych wrote:
If you buy a gallon of milk, and then realize you need to buy another, that second gallon isn't already going to be more expensive. So one of the problems is prices update far too quickly.
I did make changes already to deal with this valid complaint. You can now buy items in multiples and all items you purchase simultaneously will be the same price. No, it doesn't exactly fit your gallon of milk example, but prior to that change, you always had to pay the increasing higher price. Now you can avoid it if you bring the right amount of money and think before buying.
Code update is going in shortly that will fix a few bugs, including polymorph, and problems when buying limited items from shops. I also included an experimental change where Amateur-Novice items are exempt from the supply and demand factors and then they ramp up on Initiate-Apprentice items before hitting the rate they are already at now for everything else. I think that will help deal with the unfriendliness to newbie problem.