Shattered Kingdoms

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PostPosted: Tue Sep 07, 2010 4:39 pm 
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Teh_Peso wrote:
The biggest losses would be...

etherealform wands
shrink/enlarge wands
GS/HASTE wands/staves
MI staves
.....


Peso, shrink/enlarge are not self only. They wouldn't be hit. Protection, on the other hand, IS self only, and would be affected. [Edit] Well, unless the "unique" part didn't apply to protection (since hellions, paladins, and priests all get it) in which case protection wouldn't be hit either.


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PostPosted: Tue Sep 07, 2010 4:43 pm 
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ah, didn't see that part:P hehe..ilubby.


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PostPosted: Tue Sep 07, 2010 9:15 pm 
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Does this go for brew too, meaning ironguard, SA, RE off the top of my head that a lot of people rely on shouldn't be able to be brewed by players? As for it making warlocks useless, just give them scrolls and/or scribe *shrug*


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PostPosted: Tue Sep 07, 2010 9:37 pm 
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I looked at the code some more and it was clearly written to only be applicable to pills and potions. The question is whether it SHOULD be updated to apply to wands and staves. It's hard to tell where the balance would fall out. A lot of people's first reaction is that it's a nerf to casters, but I tend to think it would be an upgrade. For instance, how much better are warlocks if it's a lot harder to get resist elements?


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PostPosted: Tue Sep 07, 2010 9:40 pm 
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It would certainly lend to classes a much more thematic appeal. However, it would eliminate a convenience many enjoy searching the game for. Perhaps the compromise of these "unique, self-targeted" spells only functioning in wands and staves for characters who naturally have training in them.

I don't know how vital the spells are to other classes' general functionality to appropriately offer an opinion other than that.


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PostPosted: Tue Sep 07, 2010 10:02 pm 
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Zellidon wrote:
Does this go for brew too, meaning ironguard, SA, RE off the top of my head that a lot of people rely on shouldn't be able to be brewed by players? As for it making warlocks useless, just give them scrolls and/or scribe *shrug*


I wouldn't think so. I think it would just remove them from staves/wands/scrolls, and a shaman or warlock's ability to brew them would be unaffected.

With that said, I'm all for the change. It'll definitely make things more interesting, but even with this buff to warlocks, I still think they'd need a little more help, but I suppose that's for the other thread. It can pretty much be related to when scouts lost staves.


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 Post subject: the ...what if? scenario D proposed
PostPosted: Tue Sep 07, 2010 10:13 pm 
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I'm not sure it's as simple as saying "Warlocks become better because RE is harder to get". Certainly, there would be slightly more demand for brewing RE, Ironguard, & Stoneskin. Those are however spells many people already have brewed rather than have scripted on an item.

I think you have to consider the defensive nerf people would take:

Thanks to brew, all classes would still enjoy Ironguard, RE, and Stoneskin as well as Spirit Aura - does that not sound like everything your typical Warrior uses as well as everything Sorcs/Necros get from Warlocks/Shamans?

Sorcs and Necros would lose a significant number of charges of stoneskin as compared to what's available from wands (debatable as to how good this is against rogues, but certainly a big nerf to their ability to defend against ranged combat).

Warlocks and Shamans would lose access to etherealform and MI completely (Necromancers could still obtain scribed versions, with limited access to powerful scrolls, this would probably be a slight nerf on the MI front). If there is an MI wand out there and I am too much of a scrub to know about it, please let me know and I will bite my tongue. However, if there exists one it's certainly not available to the average player.

No offensive nerfs would occur if the pill limitation was expanded to cover all items.

My question here is whether this sounds like anything but a big ole whack to Warlocks - yeah, Sha/Sor/Nec both lose a bit of defensive ability but they'd probably manage to survive. I just think there's a zillion things more useful that could use attention over a comprehensive re-itemization that only really [REDACTED] what is widely considered the weakest pvp class.


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PostPosted: Tue Sep 07, 2010 10:40 pm 
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I hazard to guess that without this propagation, it would be difficult to come up with any way to bring the warlock up to the level of these other classes. It's like Soulknife: as much as anyone tries, it just can't seem to cut it.

Not to mention it would instantly change the item landscape; for example, there are indeed lolstaves of mirror image, and they are well-hoarded.


Last edited by grep on Tue Sep 07, 2010 10:46 pm, edited 1 time in total.

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PostPosted: Tue Sep 07, 2010 10:42 pm 
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My locate object spells claim otherwise about warlocks brewing their spells. I think Veret is the only person in the game that has warlocks brew for him.


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PostPosted: Tue Sep 07, 2010 10:42 pm 
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grep wrote:
I hazard to guess that without this propagation, it would be difficult to come up with any way to bring the warlock up to the level of these other classes. It's like Soulknife: as much as anyone tries, it just can't seem to cut it.

Not to mention it would instantly change the item landscape; for example, there are indeed wands of mirror image, and they are well-hoarded.


There are staves of mirror image, not wands.


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