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PostPosted: Tue Sep 07, 2010 2:51 pm 
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Dulrik wrote:
Specifically, builders are not allowed to create wands/staves/potions/pills that use a spell which is a unique to a single class and which only targets yourself.


Just an fyi, if this were suddenly enforced, the entire pk landscape and game balance would be drastically altered.

Wow, imagine how bad warlocks would be without MI or etherealform :/


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PostPosted: Tue Sep 07, 2010 2:52 pm 
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Baldric wrote:
Dulrik wrote:
Specifically, builders are not allowed to create wands/staves/potions/pills that use a spell which is a unique to a single class and which only targets yourself.


Just an fyi, if this were suddenly enforced, the entire pk landscape and game balance would be drastically altered.

Wow, imagine how bad warlocks would be without MI or etherealform :/


!@#%!^ like it would make them any worse.


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PostPosted: Tue Sep 07, 2010 2:55 pm 
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ninja_ardith wrote:
Baldric wrote:
Dulrik wrote:
Specifically, builders are not allowed to create wands/staves/potions/pills that use a spell which is a unique to a single class and which only targets yourself.


Just an fyi, if this were suddenly enforced, the entire pk landscape and game balance would be drastically altered.

Wow, imagine how bad warlocks would be without MI or etherealform :/


!@#%!^ like it would make them any worse.


Yes...yes it would.

EDIT:well, harder to survive as one...I just remembered, you judge the usability of a class from how much your character can benefit from it...which is next to none for warlocks...so actually...no, it wouldn't make them any worse.


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PostPosted: Tue Sep 07, 2010 3:03 pm 
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Ardith I will let you butter my cornhole if the nerfbat is unleashed.


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PostPosted: Tue Sep 07, 2010 3:09 pm 
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lol. Warlocks can't get MI/ethereal. One of the other classes would gank them for their wand/stave.


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PostPosted: Tue Sep 07, 2010 4:10 pm 
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So let me get this straight...

We're getting rid of...wands and staves..basically?


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PostPosted: Tue Sep 07, 2010 4:14 pm 
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Teh_Peso wrote:
So let me get this straight...

We're getting rid of...wands and staves..basically?


So far as I understand, it might just be devices with spells like mirror image, etherealform, and resist elements. Spells like those that are unique to classes and are target:self only.


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PostPosted: Tue Sep 07, 2010 4:15 pm 
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seems so! If those are really rules (which I hope they are not) then we are skrewd! and spells casted will need serious buffs. and while we are at it lets go back to the days when the size of the weapon affected its damage, and something tiny could wield something giant! :D


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PostPosted: Tue Sep 07, 2010 4:33 pm 
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So...we'd be keeping...
Armor staves/wands
Bless staves/wands
Sanctuary staves/wands
shield staves/wands
protection staves/wands
heal staves/wands
cure blind staves/wands
blind staves/wands
plague staves/wands
poison staves/wands
water breathing staves/wands
airy bubble staves/wands
create food/water staves/wands
sleep staves/wands
infravision staves/wand
gate wands
rift staves/wands
dispel magic staves/wands
teleport wands
fly staves/wands
detection staves/wands
control weather staves/wands
spell ward staves/wands
cause critical staves/wands
cause light staves/wands
cause serious staves/wands
cure light staves/wands
cure serious staves/wands
cure critical staves/wands
identify wands
locate object wands
cancel staves/wands
spirit sight staves/wands
chill touch staves/wands
frenzy staves/wands
word of recall wands
weaken staves/wands
slow wands/staves


Not too bad.

Will make Warlocks needed more, and sorx to scribe MI/etherealform, necros to scribe FoD and such..shrugs.


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PostPosted: Tue Sep 07, 2010 4:34 pm 
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The biggest losses would be...

etherealform wands
shrink/enlarge wands
GS/HASTE wands/staves
MI staves
.....


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