Legion wrote:
Ditch the bounty NPCs and make the strength and equipment of normal law NPCs scale based off available funds.
Interesting idea, but then the 'enemy' would just have to kill the same amount of NPCs to do far more economic damage to the tribunal. I'd almost prefer the opposite, way more NPCs with worse armor, just to slow down the others and annoy the pants off them.
I think it was VelvetWinter that said "don't do the crime if you can't do the time", and can't agree more. You are wanted for a reason, likely know it, and to think there aren't going to be bounty hunters after you for it is kinda ridiculous.
Also, I don't know much about the other tribunals, but the Talon could really use a Boba Fett-ish player (or NPC that could be sent to the wilds when the golden griffons are deployed via some commmand like 'tribunal apex-mob <character>' to hunt that character outside the country... I'm dreaming now, aren't I?)... period.