Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Kiyo
PostPosted: Sun May 17, 2009 9:12 pm 
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Joined: Sat Apr 07, 2007 6:28 pm
Posts: 560
Location: Noir york city, New york
[Health: 94][Mana: 46][Power: 55][Time:9am]
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[Health: 94][Mana: 46][Power: 55][Time:9am]
>Alas, all good things must come to an end.
You step out of the shadows.
--- Disconnected on Monday, May 18, 2009, 1:04 AM ---
--- Connected for 0 days, 1 hour, 48 minutes, 45 seconds. ---

After trying to get back into the game, I realized why I took a break.


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PostPosted: Sun May 17, 2009 9:35 pm 
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Joined: Sat May 09, 2009 1:45 pm
Posts: 80
Thank you for the mithril at the end.


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PostPosted: Mon May 18, 2009 3:40 am 
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Joined: Sun Oct 26, 2008 5:11 am
Posts: 370
Location: Baton Twirling Majorette
I enjoyed helping Kiyo and our sprite friend with the bone shaman. I didn't really get to know him other than that, but I enjoyed the interaction and thought Kiyo a well-played character.

Sorry things weren't fun for you. Good luck with whatever you decide to do.


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PostPosted: Mon May 18, 2009 4:24 am 
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Joined: Sun May 10, 2009 12:45 pm
Posts: 17
:( I didn't get much of a chance to know kiyo. I just met him and now he is gone. Sorry it didn't work out for you. :drunk:


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PostPosted: Mon May 18, 2009 5:19 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Rage delete?


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PostPosted: Mon May 18, 2009 5:43 am 
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Joined: Fri Aug 08, 2008 1:25 pm
Posts: 322
Location: Beyond the Rim
*sighs gently*

I dunno Kiyo. I appreciated the fact you were adamantly playing your character the way you felt he should be played. Not every IC situation is resolved immediately, and not everyone gets what they want. These are the things that should build a character, but not cause a player to 'give up.'

The vigilante RP was exceptional, as far as that goes.
The crazy issues with the law system faced were.. annoying.
Understand it's going to take far more than an outburst to cause some characters to react. And, many characters aren't going to 'break a character' over such things. Compromise/diplomacy would have gone a long way to some other sort of resolution. Likely such could have been found, but I don't think that's what Kiyo was seeking, and thus, things ended at the impasse they did.

Teeter-tottering around the less than ideal law code to do things though, I struggled with, both as a character, and a player. The character dealt with it just fine. As a player though, I did sense your frustration but had hoped you'd sleep on it perhaps we could have found a fresh perspective. I DO agree with what you said though about how so many things go unreported and sometimes it just seems that nothing is being done. I regret I could not seem to communicate effectively that things are being done, and that.. your pleas were being heard. Aw well. The RP will continue on without you.. and hopefully come to a better conclusion.


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PostPosted: Mon May 18, 2009 8:09 am 
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Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
I liked Kiyo, but I felt that sometimes he was perhaps rather un-elf-like.


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PostPosted: Mon May 18, 2009 9:13 am 
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Joined: Tue Oct 29, 2002 6:36 pm
Posts: 59
Location: California
*sigh* And I had plans for him!


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PostPosted: Mon May 18, 2009 9:21 am 
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Joined: Thu Feb 05, 2009 2:53 pm
Posts: 154
Awww, this is like the fourth character you've went through since I've been here? I think you should make a sprite now! :lol:


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PostPosted: Sun May 31, 2009 7:55 am 
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Joined: Sun May 01, 2005 6:43 pm
Posts: 1397
Location: With a patuty in mah sewty
SK Character: Ivstnesr, Drakey
I did like this one! From what I saw, it is harder these days to stick to something.. But really I do not want to put the time into leveling for a long while so.. But aye gluck with whatever you do next, and I do think this was one of your best!!


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