Shattered Kingdoms

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PostPosted: Thu May 14, 2009 9:07 pm 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
There are some relatively easy to obtain reach weapons for griffarbs, not to mention easily found siege crossbows.


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PostPosted: Thu May 14, 2009 9:39 pm 
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Joined: Wed Feb 18, 2004 9:52 pm
Posts: 831
Location: Western New York
What are they made of though? I'm talking weapons made of adamantite, not of easily broken materials.


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PostPosted: Fri May 15, 2009 6:09 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Crossbows don't... really matter. Not sure what the reach weapons I'm thinking of are made of, although I doubt it's adamantite.


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PostPosted: Fri May 15, 2009 6:17 am 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
Pretty sure I've seen a diamond bspear for griffz. I could be mistaken.


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PostPosted: Fri May 15, 2009 7:22 am 
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Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
I think it's a trident...


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PostPosted: Fri May 15, 2009 7:23 am 
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Joined: Fri Jul 09, 2004 8:43 am
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Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Tridents are nice.


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PostPosted: Fri May 15, 2009 7:32 am 
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Joined: Thu May 14, 2009 4:37 pm
Posts: 553
Location: New York
SK Character: ArchaicSmurf
A spear with a long, slightly discolored diamond shaft lies here. The
tip on this spear is carefully shaped into a four sided point. The entire
weapon easily reaches the length of about 8 feet. The grip on this spear is
slightly thicker than the rest of its shaft and has two carved areas for
proper talon gripping.

This battle spear is a large-sized spear made of diamond.


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PostPosted: Fri May 15, 2009 8:45 am 
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Joined: Fri Oct 10, 2003 7:41 am
Posts: 1979
Location: Canada
I've never really had a griffon character, I think I had a griffon sorc once that I got to jman and deleted. That's it. But I will say this. It does make sense that Griffons should get 4 wrist slots. If they can wear stuff on the two front 'wrists', I don't know why they can't wear them on their two back 'wrists'.

Or maybe just get rid of the griffon wrist slot all together, and give all griffons innate alertness or something. Or just leave them as they are.


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PostPosted: Fri May 15, 2009 9:07 am 
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Joined: Thu Jun 22, 2006 8:43 am
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SK Character: Airkli
I thought there was a pretty general consensus that alertness was a useless ability? Detections are a necessity that are superior in every way.


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PostPosted: Fri May 15, 2009 9:14 am 
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Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
Orac wrote:
I've never really had a griffon character, I think I had a griffon sorc once that I got to jman and deleted. That's it. But I will say this. It does make sense that Griffons should get 4 wrist slots. If they can wear stuff on the two front 'wrists', I don't know why they can't wear them on their two back 'wrists'.

Or maybe just get rid of the griffon wrist slot all together, and give all griffons innate alertness or something. Or just leave them as they are.


Getting rid of their wrist slots would be stupid.
They get little enchants as it is already. :/


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