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 Post subject: [Gno] [Mer] [HAMMER] Fink Dazzlecrank, warrior of warriors!
PostPosted: Tue Jan 27, 2009 4:14 pm 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
I originally created Fink to be a mess-around alt, but he grew on me after a while, and he became my main for a while after joining the Hammer. The things which led up to his inactivity/deletion were the lack of many enemies to fight, (sad, but true,) the annoyance of playing a gimped race/class combo with little benefits for the drawbacks (It was fun, but never as good as a human), and general disappointment in the RP of most lighties. Being busy on top of that didn't help. I also fell a bit too far into the "spritely" attitude with Fink, and while that wasn't by any means a reason I deleted, it didn't give me much pause in giving him the boot.

Backstory: He grew up in Craeftilin, and his parents were secretly necromancers who raised him in an environment of constant pain and fear. Whenever given the chance, he would spent time with the priests of Light in Craeftilin, because they were so much more willing, accepting, and loving than his parents. As a child, he suffered pain and horror to an extent that was very rarely explicated in-game: He blocked most of the memories and didn't prefer to talk about it. His parents were eventually found out and executed for their use of necromancy, and while they were in the river, Fink ran away to the lands of uhh... I forgot his home nation.

Game History:
Fink lived his life trying to push out the memories of his past by righting wrongs and injustice everywhere he saw it. Necromancers especially irked him, as they always reminded him of his painful past, and also were the reason why gnomes as a race had grown so weak, which is something that he was constantly aware of: Only with the aid of powerful magic was he able to even come close to the physical prowess of the other races. He ended up joining the Hammer in order to best root out evil everywhere he could find it, but ended up losing his ambition when he saw so many others who claimed to fight evil, but were themselves blinded by their pride, their own selfish goals, or even tainted by the use of necromancy itself. He finally lost the will to fight and disappeared, never to be seen again.

Unmodded stats follows:

Code:
 oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
 o [Attributes] Fink Dazzlecrank, warrior of warriors.                       o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o    Status: Grand Master(1)   Race: Gnome            Class: Mercenary      o
 o       Age: 78                 Sex: Male              Size: Small          o
 o Alignment: Principled   Handiness: Right handed  Religion: Pantheist      o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o       STR: Powerful           INT: Smart              WIS: Wise           o
 o       DEX: Limber             CON: Durable            CHA: Influential    o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o Carrying capacity: 15 items with a maximum weight of 255.0 pounds.        o
 oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo


Code:
 oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
 o [Scores] Fink, Dazzlecrank, warrior of warriors.                          o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o    Status: Grand Master(1)   Race: Gnome            Class: Mercenary      o
 o   Kingdom: Zhenshi          Cabal: Hammer of Light (Member)               o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o     Coins: 3 platinum, 7 gold, 3 copper                                   o
 o  Carrying: 10/16 items                   Load: 172.1/300.0 pounds         o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o    Health: Excellent       Mental: Pulsating     Physical: Fresh          o
 o Attribute points: 6        Wimpy:   0 percent    Mode: Kill/aggressive    o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o You are hungry.                                                           o
 o You are mounting a stately, heavy-framed camel.               o
 o You have just begun your journey to the next level.                       o
 o You have played 145 hour(s) so far.                                       o
 oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo


Code:
Amateur   - spear              (mastered)    axe                (superb)     
            dagger             (very good)   flail              (mastered)   
            mace               (good)        polearm            (superb)     
            siegecraft         (fair)        sling              (very good)   
            staff              (good)        sword              (mastered)   
            whip               (very good)   bash               (mastered)   
            enhanced damage    (mastered)    parry              (superb)     
            rescue             (superb)      shield block       (mastered)   
            swim               (very good)   taslamaran tongue  (mastered)   
            uxmaln tongue      (mastered)    zhensh tongue      (mastered)   
            empire tongue      (superb)      aghelian tongue    (very good)   
            sylvan tongue      (mastered)    firmyrn tongue     (very good)   
            deep tongue        (mastered)    taslamaran writing (mastered)   
            uxmaln writing     (very good)   zhensh writing     (mastered)   
            empire writing     (superb)      firmyrn writing    (mastered)   
            deep writing       (good)        hammer cipher      (mastered)   
Novice    - dirt kicking       (mastered)    self defense       (superb)     
            second attack      (mastered)    fast healing       (mastered)   
Initiate  - crossbow           (very good)   disarm             (superb)     
            kick               (mastered)    retreat            (superb)     
Apprentice- brawling           (very good)   dodge              (mastered)   
            trip               (mastered)    third attack       (mastered)   
Journeyman- rallying cry       (mastered)    specialize         (mastered)   
            endurance          (superb)      haggle             (mastered)   
            XXXXXX             (mastered)   
Veteran   - bow                (not learned) enhanced parry     (very good)   
Expert    - XXXXX              (very good)   fourth attack      (mastered)   
Mentor    - blitzkrieg         (superb)      skirmish           (average)     
            XXXXXX             (mastered)   




Thanks to all of the Hammer characters, and anyone who I interacted with: Sorry, it was a while ago and I'm bad with names.


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 Post subject:
PostPosted: Tue Jan 27, 2009 4:21 pm 
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Mortal

Joined: Sat Aug 09, 2008 5:29 am
Posts: 1037
You should have stuck around. We did some interesting things in the Hammer to counteract the things that you didn't like . . . things that are still ongoing.

It's easier and perhaps more fun to play a darkie, but I did like this character and had hoped you would be coming back.



Alas. Good luck with the next one! :drunk:


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PostPosted: Wed Jan 28, 2009 12:07 am 
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Mortal

Joined: Fri Nov 28, 2008 9:31 pm
Posts: 95
I"ll miss Fink. I really enjoyed hanging around him with Smache. :cry:


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PostPosted: Wed Jan 28, 2009 7:27 am 
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Mortal

Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
Fink was one of my favorite gnomes ever. It's too bad you didn't have enough EVIL! to fight. :P


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PostPosted: Wed Jan 28, 2009 7:58 am 
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Mortal

Joined: Thu Sep 06, 2007 10:28 am
Posts: 1538
I never interacted with this character, but I had to pop in to say that you had one awesome name!


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PostPosted: Wed Jan 28, 2009 8:00 am 
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Mortal

Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
We never got to discover the delven woe/aegis of no retreat together:(, woulda made your char soooooooo much more badass.


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PostPosted: Wed Jan 28, 2009 11:09 am 
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Mortal Contributor

Joined: Fri Oct 10, 2003 7:41 am
Posts: 1979
Location: Canada
Fink seemed like a great idea. When I found out Fink existed I regretted deleting my gnome rogue. I thought I could have had an adventuring pal. Ofcourse I didn't realize Edoras played Fink, that probably would have changed things on Finks end. Doesn't matter since my gnome was deleted.

This char, who I did meet with someone, Ivas maybe, was a clever idea and a nice try with a seldom use race/class combo. Very intersting contribution to the mud. Though I doubt that means much to you coming from me as we've been at each others throats since I played Bromus. Good work anyway though.


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PostPosted: Wed Jan 28, 2009 12:25 pm 
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Joined: Sun Dec 18, 2005 5:43 pm
Posts: 266
I rarely respond to individual afterlifes, but I just have to say I LOVED this char. Sorry you didn't :( you murderer.


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PostPosted: Tue Apr 21, 2009 10:46 am 
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Mortal

Joined: Sun May 01, 2005 6:43 pm
Posts: 1397
Location: With a patuty in mah sewty
SK Character: Ivstnesr, Drakey
lol at fink, his duels with Qualy were quite funny... Good character though, I wish someone would stick with a gnome merc!


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