Shattered Kingdoms

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PostPosted: Tue Jun 24, 2008 5:15 am 
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Algorabs refresh necklaces, algorab's young dragons, the lukoi's, the charm wands, the straight daggers for sale, the full armada of griffon weapons, giving new guard NPCs to a city that come equipped with the max AC possible diamond, 4mp on each piece - the equivalent of the best armor in the game. Keeping Exile's prison the (by far) hardest to break into in the game still, despite complaints.

Being an immortal shouldn't be about making your KD have more powerful equipment than the other KD's. Atleast enough public outcry has emerged over one of the pets created by this KD that the pressure forced a wimp.

Wrong thread for this I suppose, but everybody knows it.


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PostPosted: Tue Jun 24, 2008 5:18 am 
Wow, I guess I should've assumed Algorab put in these necklaces. These things are ridiculous. I had never used them until like yesterday, I thought maybe they just gave you a bit of PE back, but they literally cast refresh on you every single tick, for no cost whatsoever. And do it 2 times if you wear two.


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PostPosted: Tue Jun 24, 2008 5:24 am 
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Syndal wrote:
I didn't make this thread. And CoN is definitely not anywhere near being "underpowered" nice job trying to sneak that in D-A!

I've said it before, GoA > Keepers > Hand > Talons.

MC as a tribunal gets around the Black Hand, a little earlier or later. MC adding the cabal skills/spells goes first in the list above.

On Algorab now, it's by far the worst builder SK ever had imo. She lacks the understanding of the words overpowered and imbalanced. Almost everything that was added when she got KD of Taslamar is that. I'll add to Gilgon's list cost free DI/DH helms, GM haste items, more and more full diamond suits.


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PostPosted: Tue Jun 24, 2008 8:35 am 
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Stop talking about the Shittiness of the GoA. GoA has 2 and I say again, 2 good NPCs. The elemental can't wear armor or anything else. So, according to your logic that it sucks. That means according to your logic, that the GoA only has one good NPC. Guess what though, it is a wizard. Something you can't tank with. All other good fighting NPCs were made unorderable for some stupid reason.


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PostPosted: Tue Jun 24, 2008 10:16 am 
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You obviously have not explored ayamao:P


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PostPosted: Tue Jun 24, 2008 10:57 am 
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Dark-Avenger wrote:
Syndal wrote:
I didn't make this thread. And CoN is definitely not anywhere near being "underpowered" nice job trying to sneak that in D-A!

I've said it before, GoA > Keepers > Hand > Talons.

MC as a tribunal gets around the Black Hand, a little earlier or later. MC adding the cabal skills/spells goes first in the list above.

On Algorab now, it's by far the worst builder SK ever had imo. She lacks the understanding of the words overpowered and imbalanced. Almost everything that was added when she got KD of Taslamar is that. I'll add to Gilgon's list cost free DI/DH helms, GM haste items, more and more full diamond suits.


Or maybe she's the best and the other builders need to step it up?


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PostPosted: Tue Jun 24, 2008 11:12 am 
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Muktar, 3 words for you. Sneaking Holy Word. It can't get better than this. Then you can add the fact that GoA have access to the largest variety of classes available to their law NPCs at the higher levels also overall and see why I consider them the best tribunal out there.

And Cannibal, no, we don't need about 8 full great MP diamond suits placed in each kingdom, for a total of 40 MP full suits. We don't need more elite refresh items that are level 1. We don't need more GM haste items, we don't need more free DI/DH items. SK already have more than enough to support the playerbase(and not just the main characters, the main and at least 1 more char of each player).

What Algorab creates through her building is suicide characters who don't care about EQ really. They know they can rather easily grab a new full adam/diamond suit and so they totally forget about how to RP death in the game. Unless that's what you want. Then again, with the way you play your rogue, that wouldn't surprise me.


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PostPosted: Tue Jun 24, 2008 11:13 am 
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I was under the impression, an impression that seems to be increasingly mistaken the longer they last, that those necklaces would decay or stop working after a certain amount of time, in addition to being bottlenecked by being in a newbie area.

Maybe that's what is needed. Make them level restricted or limited in duration or both.

Yeah, kinda off topic, I know. Sorry!


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PostPosted: Tue Jun 24, 2008 12:44 pm 
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Just remove DA, his whining is too overpowered.


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PostPosted: Tue Jun 24, 2008 1:05 pm 
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Can't believe you guys are complaining about exile, their guards are such trash. Maybe now that the darkies are slowly getting warriors they'll realize how pathetic and easy it is to kill master lvl paladins. It really is a massive joke, i'd only rather fight ayamaon enforcers than those paladins. All other bounty npc's are stronger.


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