Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Wed Jun 18, 2008 1:55 pm 
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Demon wrote:
Amadeo wrote:
Gilgon wrote:
... Even if you think this is a bug, changing it would imo significantly wimp the four classes with the spell.


So long as the spell remained useful for its intended use, then I have no issue with modifying the spell. A wimp in this instance would be a good thing, because the feep that these classes is getting presently is unintended.

I'd like to see combination of like items/in like locations and the randomization of the list if it's possible. The combination of the items/like combinations gives a greater chance for more lines to be located/less spam. The randomization takes the OOC use of the spell out of the picture.

Gilgon's questions:
1. Agree with claim it is a bug & needs to be accessed for balance concerns as used as means OOC means to PK.
2. The spell is overpowered. Anyone using a scroll would be at the same advantage. The issue is with the spell, not the 4 classes in question. The proposal removes a cheat from the game, one that made anyone using the locate spell in this manner have an advantage.

And his other questions:
1. PK will be significantly less by those who use this bug, if/when it's cleaned up. PK will likely increase in the short term now with the knowledge of this bug being public knowledge where before it was kept quiet purposefully.
2. It'd be a good thing to adjust the spell, esp now that its misuse is public knowledge.


See thats all very opinion based. I don't think its cheating, and I think it is working as intended. Its been this way for a decade and now people suddenly have something to say about it? Sorry no, like people have already said "junk all" is the only command you need to avoid this. People will still sense coin on you but that is it.

Once again I will say "junk all" if you leave body parts and steaks all over the place and someone located them its your fault and no one elses. This whole thread was more than likely started by someone who had just been pk'd due to locate and now people who never had an opinion about it before now are up in arms. There's nothing wrong with it I can see and I use it often. Only time it works is when my enemies make a stupid mistake. Play with a bit of smarts and you'll never be located ever.


You do realize it's not possible to junk limbs while you're fighting, right? Meaning that if you cut off an arm in the middle of the fight, or a leg or whatnot you won't be able to junk it before the NPC is dead, leaving locate spammers more than enough time to see it.

When I read your posts I just see someone who's been using this for a while and doesn't want it to be changed because it's his own little cheater scrying device, waaah more.

And no I haven't been killed while leveling because of this, fact of the matter is just that it gets wayyy to easy to do.


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PostPosted: Wed Jun 18, 2008 2:12 pm 
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c locate arm
c locate hand
c locate leg
c locate foot
c locate guts
c locate head

etc etc etc

What you propose as a solution is not a solution. That's what I'm saying. Locate was, is and will always be a scrying device unless a serious change to the coding happens(randomize the list's order for example and not the 100 most recent items, but 100 out of 1000 most recent items randomly chosen).


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PostPosted: Wed Jun 18, 2008 2:40 pm 
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JeanValjean wrote:
You do realize it's not possible to junk limbs while you're fighting, right? Meaning that if you cut off an arm in the middle of the fight, or a leg or whatnot you won't be able to junk it before the NPC is dead, leaving locate spammers more than enough time to see it.

When I read your posts I just see someone who's been using this for a while and doesn't want it to be changed because it's his own little cheater scrying device, waaah more.

And no I haven't been killed while leveling because of this, fact of the matter is just that it gets wayyy to easy to do.


My own cheating scrying device? Whatever, I get located just as much as the next guy. I don't care though because I think it makes the game more interesting and fun. If this is not how it was intended to be used then by all means change it, but as it is right now the playing field is fair, anyone can use this tactic.

And I'm sorry you get offended easily but I'll say again you've probably been located this way and you're jaded. How many characters have you played that use this tactic?


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PostPosted: Wed Jun 18, 2008 2:54 pm 
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On another note, if this gets removed, there will be practically no way for people to get a jump on certain PCs who try to always be careful. I know my main weakness is when collecting some lewt piece again and again after evaporating it in enchanting, eventually someone will locate the repop and then a moment later locate the item on me and know I just stand by spam enchanting an item until it meets my enchantment standards(even if I don't enchant the item in that room, there is a huge chance I will return at next repop so a gank squad can be ready for me).

Quite a few players actually do that, so this will really lower the already low chances of getting a kill on PCs who are careful and paranoid with defense. Is that what you really want? More unkillable PCs?


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PostPosted: Thu Jun 19, 2008 1:59 am 
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Well, I wouldn't think the change would completely revert the use of locate object to find people, but it would complicate it slightly, and make it slightly easier to avoid.


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PostPosted: Thu Jun 19, 2008 2:13 am 
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It won't be easier to avoid it if the other is persistent enough and is dedicated to spend some more mana to track anyone down. At least when it comes to levelling that is your main concern after all.

What will really happen will be the gap between those persistent enough and others who only use it once in a while to become HUGE.

And of course it will increase greatly the ability to survive of players who are already careful enough and it will just make certain PCs even harder to gank.

PS: The proposed change obviously benefits my character. I just don't think the game will become better if it's even easier to avoid PK.


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PostPosted: Thu Jun 19, 2008 2:19 am 
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Dark-Avenger wrote:
persistent enough and is dedicated to spend some more mana to track anyone down.


That is really what I am looking for. The inability to know what everyone is doing, by casting two spells.


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PostPosted: Thu Jun 19, 2008 2:29 am 
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If locate is meant to track down people, it works fine now.

If it's meant not to track down people, that change won't really make a difference.

To make a difference, randomize the list that is shown.

So the change that is proposed really serves no purpose at all. That's what I'm saying.


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PostPosted: Thu Jun 19, 2008 2:41 am 
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I had stopped blocking people from leveling areas in Taslamar, unless I specifically walked in and found them leveling there. But ever since Dark-Avenger started posting his Heroic logs of him killing lighties in the tribal grounds as the level I started patrolling the heroes inn, and the temple in exile.

As for locate object. This has been going on for years, I don't know what has caused the fuss now. Maybe it's because of the glut of darky/greybie priests now that the religion spells are in and the lack of active ligthy priests.

I mean there are only about 3 lighty priests who are active, two of them are greek, and one of the greeks is almost never on during peak hours.


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PostPosted: Thu Jun 19, 2008 2:42 am 
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Quote:
c 'locate object' d-a's character

D-A's character is Somewhere that only other alliance mates can get to him.

You say to yourself, 'Well, I know where he is now.'


Give it a rest.

I think they've heard enough arguments about it. It works as a way to track people down. It always has, but for -some- reason, it has suddenly become the rage and people are complaining about it. There are ways around it. There are ways to avoid it.

Locate object will always be a PK tool in some way or another. Someone has something you want, you'll go kill them for it. Some items are easier to kill a person for it than the NPC.


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