I know I separated Vince and Kalen's afterlife threads: Not because I think that both were a huge impact on the mud, but because it just didn't feel right to lump them both into one thread.
I mostly made Vince as a test to examine the necromancer class and test out their balance relative to other classes, but I ended up liking him so much that I quit playing Kalen. Anyway, RL reasons have come up that are keeping me from playing SK much, so I've gone ahead and deleted my characters before they fade too much out of the public eye.
Vince was a tortured messed-up halfling whose parents had carved tattoos of angels slaying demons and drinking their blood all over him. He had a lot of problems, to say the least. When I started him out, he cowered in fear away from everyone that tried to interact with him while he tried to grow stronger with his spells. Over time, as he gained the ability to "make more friends," his timidity was replaced by arrogance and hatred. Vince never felt that he really had control over himself: In his mind, he was cursed from birth to be bound to necromancy, and the only thing that kept his mind clear was killing in increasing amounts. He was loads of fun to play (Necromancers can do so much crap) but I always felt bad for stopping Kalen for Vince.
Biggest thanks to Aiden - for being the one foe to treat Vince with decency. Over time, you would have easily cracked him if you kept at it.
Other thanks go to all the people who I fought with and against, and also to all those who Vince interacted with.
Quote:
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
o [Attributes] Vince, Preacher to a Captive Audience. o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Status: Grand Master(1) Race: Halfling Class: Necromancer o
o Age: 30 Sex: Male Size: Small o
o Alignment: Diabolic Handiness: Right handed Religion: Pantheist o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o STR: Weak INT: Brilliant WIS: Clever o
o DEX: Awkward CON: Durable CHA: Influential o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Carrying capacity: 7 items with a maximum weight of 175.0 pounds. o
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
[HP:100%] [ME: 98%] [PE: 75%]
> score
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
o [Scores] Vince,, Preacher to a Captive Audience. o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Status: Grand Master(1) Race: Halfling Class: Necromancer o
o Kingdom: Wastes Cabal: Independent o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Coins: zero o
o Carrying: 0/7 items Load: 2.5/175.0 pounds o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Health: Excellent Mental: Pulsating Physical: Winded o
o Attribute points: 0 Wimpy: 0 percent Mode: Kill/neutral o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o You are standing. o
o You have just begun your journey to the next level. o
o You have played 144 hour(s) so far. o
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
[HP:100%] [ME: 98%] [PE: 75%]
> sk
Innate - hide (mastered) sneak (mastered)
Amateur - dagger (very good) sling (fair)
staff (fair) scrolls (superb)
staves (superb) swim (good)
wands (mastered) taslamaran tongue (superb)
uxmaln tongue (mastered) zhensh tongue (very good)
empire tongue (superb) aghelian tongue (mastered)
sylvan tongue (superb) firmyrn tongue (superb)
deep tongue (superb) taslamaran writing (very good)
uxmaln writing (mastered) zhensh writing (very good)
empire writing (very good) aghelian writing (mastered)
sylvan writing (very good) firmyrn writing (very good)
deep writing (very good)
Novice - meditation (mastered)
Initiate - dodge (superb)
Apprentice- self defense (good)
Journeyman- trance (superb)
Expert - scribe (superb)
[HP:100%] [ME: 98%] [PE: 75%]
> spells
Amateur - armor (superb) cause light (mastered)
death shroud (very good) detect magic (very good)
Novice - blindness (mastered) chill touch (very good)
continual light (very good) deafness (mastered)
detect hidden (very good) detect invis (very good)
Initiate - animate dead (superb) cause serious (good)
fly (superb) identify (superb)
sleep (mastered) weaken (good)
Apprentice- curse (mastered) infravision (very good)
poison (good) shield (very good)
slow (superb) teleport (superb)
Journeyman- cause critical (mastered) dispel magic (superb)
feeblemind (superb) plague (superb)
Veteran - fear (superb) locate object (superb)
summon (superb) vampiric touch (mastered)
Expert - control undead (superb) detect aura (very good)
recharge (superb) rift (superb)
Mentor - energy drain (very good) spell ward (good)
Master - finger of death (superb)