tryagainsk2 wrote:
I've said it once, I've said it a thousand times, and each time I've been right.
If a fully prepped necro can't wax a group of a mediocre 4 (two melee, one support, one healer) then they are too weak.
Why? They are diabolic, duh. Hey, Dulrik, Hi. You made it so every faction in the game short of one or two faction hates necros in some fashion.
Way to go. Now you wimp them to be on par with everyone else. You know, if I wasn't an astute observer, I'd think you intentionally dislike letting the dark side ever win anything. You have them there as pawns so your favorite concept can smack them around when they get out of control.
As a delf necro with enough resists and MP to save me from some GM mages, there was nothing to stop the two BoG that dropped me from a Master paladin. I mean yeah i did soak one, but the two others killed me. And yeah, the You MUST FIGHT THIS THING THAT WILL KILL YOU message is stupid to new levels. You can't flee, cant walk away and OMG teleport has a higher casting time than BoG and if you take that much damage you get disrupted anyways. QQ that i didn't have good enough gear, but to go down in 3 rounds or less to someone less than 10 lvls of you is rediculous.
Somewhere else it was offered up that necros needed enchant armor, at the time I laughed at the idea, but it's starting to grow on me. That would bring them to par with some lower classes, the addition of scripts to undead would put them at par. And removal of concentration from undead would put them back where they need to be as a people that get instantly attacked in any city wanted or not undead or not, there needs to be a boost for them. In a world that is made to be I win for lighties, give the few of us willing to try a chance at least.