Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Thu Feb 27, 2025 1:12 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2, 3, 4  Next
Author Message
 Post subject:
PostPosted: Sun Jan 13, 2008 4:48 pm 
Offline
Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
I don't think it should be a skill that stops someone from recognizing them to report them, it should be a skill that allows the rogue to move about the city unnoticed by the guards until they do something aggressive. Both bards/rogues should have this ability.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun Jan 13, 2008 7:51 pm 
Offline
Mortal

Joined: Sat Apr 07, 2007 6:28 pm
Posts: 560
Location: Noir york city, New york
Gremlin24 wrote:
I am personally a fan of taking scrolls away from rogues and giving them a true poison skill that requires regents that can be herbed by scouts or bought in various places. Using these regents, they make poisons that can do some of the same things as other classes, and maybe a few more. Certain poisons are applied to weapons, others put into drinking containers and/or over food. And some poisons cancel each other out (just to make sure you can't load too much onto a backstab).

I would love to see one that makes someone bleed out a little bit (even though there is a skill in the game that allows this), maybe ones to slow the opponent, curse them, etc., etc. This makes them rely less on not-so-great scrolls that are bought or other classes so much. It doesn't change their abilities completely, but it is a small boost in the way of the fact that it is their own prep rather than relying on others. They should also be able to maybe make an item like a smoke bomb that casts faerie fire and has a dirt kick like affect, so they can smoke bomb guards to get into places. And maybe they can even get a sort of poison applied that saps magic from the room and removes people from being ethereal? There are a lot of ways to play around with it, and it should eventually come down to experimenting with the effects of regents.

An advanced haggle would go well with this, too. Through the rogue's sheer guile (read: charisma) they have found ways to take haggling to a whole new art. Utilizing this skill, they have learned how to rob a man blind by their sheer wits, and no other person in the realms can swindle someone quite like they can.


Crippling poison from WoW FTW!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun Jan 13, 2008 8:37 pm 
Offline
Mortal

Joined: Mon Jun 17, 2002 4:18 pm
Posts: 2026
Location: In the palm of the left hand black
rogues should never lose scroll

gremlin bite your tongue


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun Jan 13, 2008 8:43 pm 
Offline
Mortal

Joined: Sat Apr 07, 2007 6:28 pm
Posts: 560
Location: Noir york city, New york
Still think you need to buff up gnome rogues!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun Jan 13, 2008 8:54 pm 
Offline
Mortal

Joined: Thu Sep 02, 2004 7:36 am
Posts: 1471
seeing your sig does not make me fell good about my gnome rogue right now.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun Jan 13, 2008 8:56 pm 
Offline
Mortal

Joined: Sat Apr 07, 2007 6:28 pm
Posts: 560
Location: Noir york city, New york
Dude! Just act like your a mage and blame the nearest halfling for stealing people's coins! No one would think twice!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun Jan 13, 2008 9:35 pm 
Offline
Mortal Philanthropist

Joined: Sat Apr 03, 2004 1:55 pm
Posts: 1330
Location: I am at one with my duality.
TheCannibal wrote:
rogues should never lose scroll

gremlin bite your tongue


If you read it right, I'm basically suggesting they lose scroll in order to gain the same abilities through their own preperations and exploration.

*shrugs*


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Jan 14, 2008 2:43 am 
Offline
Mortal

Joined: Fri Jan 17, 2003 5:21 pm
Posts: 1174
Location: Dänimarka
Gremlin24 wrote:
TheCannibal wrote:
rogues should never lose scroll

gremlin bite your tongue


If you read it right, I'm basically suggesting they lose scroll in order to gain the same abilities through their own preperations and exploration.

*shrugs*


Triple fod, triple harm, fod + magma + acid poisons? Polymorph poison, enlarge poison, flight poison, teleport poison, gate poison, heal + word of recall poison, invis poison... I'm with Cannibal here.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Jan 14, 2008 7:31 am 
Offline
Mortal Philanthropist

Joined: Sat Apr 03, 2004 1:55 pm
Posts: 1330
Location: I am at one with my duality.
Well no.. Not quite like that... I haven't had any problem with the class, though. I was just trying to suggest a way to diversify them while not completely debuffing them. There are plenty of ways to give them strengths somewhat close to that while making them dependant on themselves more than having to gather those scrolls (which I can only assume aren't too easily gotten solo) or having to have a sorc. or necro. on your side.

I mean, I can see them maybe having poisons that are meant to act like harm or FoD to add to their damage, but those would have to be harder to create. I think it would be funny to see someone ELSE polymorphed somehow by a poison. Still, it's hard to think of justifiable ways to keep them being able to have the buff/utility scrolled spells, but I'm not losing anything if everyone else thinks it is a bad idea.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Jan 14, 2008 8:58 am 
Offline
Mortal

Joined: Mon Sep 05, 2005 5:05 pm
Posts: 2620
Location: *cough*
There should be a polymorph spell that targets other people. That would be hilarious.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2, 3, 4  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 72 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group