Gnimral wrote:
Rogues are fine! Stop trying to change them.
Focus on the classes that NEED the help.
I can't think of a class that needs more diversity in their incredibly stale skillset than the rogue. Look at their list of unique skills:
peek
steal
(dual) backstab
hamstring
circle stab
Two of those cannot be used in straight combat. Backstab is only an opener, and is primarily a tool for ganking low-hp enemies.
Their skillset does not reflect the nature of the class when they have no tactical superiority over a halfling <insert class>, and balance-wise, they are inferior to every other melee class in direct combat. As support, they can deal moderate damage in a small group, but offer very little utility in larger groups - they don't have the survivability to stand in the front row (compared to a mercenary, barbarian, shaman, paladin, or hellion), but they lose half of their damage when they can only circle stab/hamstring, relegating them to a backup role.
No, they're not worthless, and I'm sure somebody will talk about how gimpy the players are for not recognizing how elite the class is, because that's what always happens in a discussion about class balance.
edit: and before someone brings up the [REDACTED] argument about scrolls, access to another class' skillset does not make up for the shortcomings of the original class. Priests, sorcerors, necromancers, and bards all get scrolls - but triple harm and triple fod aren't what we cite as their primary strengths.