Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Tue Feb 25, 2025 2:56 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 58 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next
Author Message
 Post subject:
PostPosted: Wed Aug 22, 2007 5:41 pm 
Sorry, but where is the post describing this change? I'd like to try to understand it a bit better..Not getting outlawed for attacking a tribunal member in their home, is a bit..might I say stupid? My apologies if that's not how it works, but that is my understanding of it right now.

I mean, if anything you would think all guard NPC's would attack warring PC's on sight, as if they were outlawed. *shrug*


Top
  
Reply with quote  
 Post subject:
PostPosted: Wed Aug 22, 2007 6:04 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
4/06/2007 Code Update (Addendum)
http://www.shatteredkingdoms.org/forums ... hp?t=15237

Your opinion has already been communicated in at least one thread. The reason for that change was to stop tribunal members from using an exploit to automatically outlaw and banish anyone they attacked. Where that thread is now, I'm not sure. You might take a look at the threads that were active during the time of that update.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Aug 22, 2007 6:05 pm 
Okay, thank you.


Top
  
Reply with quote  
 Post subject: Re: Tribunals overpowered
PostPosted: Sun Aug 26, 2007 8:42 pm 
Offline
Mortal

Joined: Wed Mar 27, 2002 9:59 am
Posts: 318
Location: Tempe, AZ
whocarez62 wrote:
Tribunals are vastly overpowered as it stands today. Unlimited access to all kind of useful spells. L33t NPC that will follow you around even though you have a pet. Law immunity in your town.... This is insane.


Are they? I can only think of one decent Tribunal (since I last played).

All of the others are seriously lacking in their utility or purposefulness, I've heard of a lot of reasons for this - both how defensible a city is and how well it was or has been built by ImmortalX. I think they all have their advantages though, you just have to be smart about it and use the resources you've been given.

Who knows whats been changed since then. I definitely wouldn't say they're over powered. I would say, however, that cabals have been given the short end of a stick by being thrown into some silly CTF system. I believe the reasoning behind that has been that the cities are supposed to be newbie friendly, not forcing players who would rather not be in the midst of a war to be in one?

I can think of a couple of pretty good solutions to this problem. For example - using the off villages as havens of sorts. Everclear in Taslamar for example. The cities would need to be rebuilt to support that kind of thing though, and it would spread a pretty thin playerbase even thinner. Players who wouldn't want to be involved in the Tribunal mess can easily already use these cities, since recalls are set to portal stones. But with inn/tavern bonuses limited to only the major cities the likeliness of this is pretty slim. I think if you put an inn/tavern in each city with a water source it would help a great deal with moving CRS to the tribunals where it belongs.

I will say this - some cities have a pretty crippling weakness if you can manage to use your head and figure out what it is.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Aug 27, 2007 5:44 pm 
Offline
Mortal

Joined: Mon Sep 15, 2003 5:48 am
Posts: 1306
I meant to say this before, but its awesome that someone is finally complaining about tribunals being too strong. It signals that they might just have been made powerful enough.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Aug 27, 2007 7:51 pm 
Offline
Mortal

Joined: Wed Mar 27, 2002 9:59 am
Posts: 318
Location: Tempe, AZ
Benzo Balrog wrote:
I meant to say this before, but its awesome that someone is finally complaining about tribunals being too strong. It signals that they might just have been made powerful enough.


Might have? They absolutely were. The problem is that cabals paid the price for the tribunal's strength, which in my opinion should be the other way around. An organization which pulls the political strings of a country from the background should be far more powerful and influential than they are.

The tribunals should be the public arm of their sister cabal.

The Hammer and Peacekeepers are a prime example of that relationship, the problem is that the Hammer has no control at all over the country.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Aug 27, 2007 7:55 pm 
Offline
Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
Can we stop trying to mix cabals and the corresponding Tribs together. If they were suppose to act as one they would all be Cabunals like the Empire.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Aug 27, 2007 8:22 pm 
Offline
Mortal

Joined: Fri Mar 01, 2002 4:00 pm
Posts: 2637
Location: Floating in Previous Player Ether
Do you realize that once upon a time cabals DID have control? You might want to look back at certainly zhensh and taslamaran IC history.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Aug 27, 2007 10:08 pm 
Offline
Mortal Philanthropist

Joined: Sat Apr 03, 2004 1:55 pm
Posts: 1330
Location: I am at one with my duality.
three_sixteen wrote:
The tribunals should be the public arm of their sister cabal.


It's either one way or the other, bub. Either they should be merged again or tribunals absolutely should be able to stand on their own, and Dulrik has made it abundantly clear that he wants to keep them separated. If you want lackeys, then play a hellion, sorc., or necro.

:wink:


Last edited by Gremlin24 on Tue Aug 28, 2007 12:52 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Aug 28, 2007 1:49 am 
Offline
Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
Goldlantern wrote:
Do you realize that once upon a time cabals DID have control? You might want to look back at certainly zhensh and taslamaran IC history.


Yes, I know. Then they BROKE up, became separate entities with their own goals. Some of them even when to war with their cabal counterpart (see Taslamar and Ayamao history, not sure about Zhenshi or the North).


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 58 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 164 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group