silmar wrote:
This is one of the major reasons I am strongly against attacks (that dont result in deaths) against tribunal members being law immune.
"Players found: 7"
Attacks that do result in death often do not result in a report for those of us who play off peek times. Yet there is nothing we can do to have this person banished short of losing a lot of XP just to outlaw them for high murder so they can be banished. The major reason I join a tribunal was the fact that the law was on my side. I didnt have to worry about pardons for everything I did because I played in off peek times. People getting attacked and banished was not a major issue as far as I understand it. One or two in a generation (and 90% of all cases I heard of the person attacked would have ended up with a banishment or where serving their time before the leader logged on so they could not be banished) ?
This new law code making attackers law immune is over kill. Now people still have to rack up ten attempted murders before they can be banished. The code change has greatly diminished my fun and enjoyment of SK. As I expect it will for many people who mostly defend.
Boo [REDACTED] hoo.
So there is a minimum requirement of crimes before you banishment, so what. If you could be banished from a country for assaulting some one once there would a hell of a lot less people in jail. Your fun is not ruined you can still go and hunt them with the guards
When you say
silmar wrote:
The major reason I join a tribunal was the fact that the law was on my side. I didnt have to worry about pardons for everything I did because I played in off peek times.
It sounds like your saying, I joined a tribunal to be totally immune to the law so that when I hunted a player and they came into my kingdom and tried to kill me I could banish them. Its people like you why the code was change, so you have no one to blame but yourself. So SK got a little more realistic, to bad.