Shattered Kingdoms

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PostPosted: Tue Apr 17, 2007 1:07 pm 
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Joined: Thu Feb 28, 2002 4:00 pm
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Location: United Kingdom
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Your large steel shovel wears out!


Is there any way to get a warning that it's about to evaporate?

I'd hate to be caught without my shovel.


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PostPosted: Tue Apr 17, 2007 1:33 pm 
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Location: Floating in Previous Player Ether
Speaking of this, I REALLY want to see a warning message on sextants wearing out.


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PostPosted: Tue Apr 17, 2007 2:19 pm 
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Uh, a shovel wearing out? isn't that something a smithy can fix? I'd rather see the shovel get eventually damaged and be repairable if the shovel's material is repairable then it just one day stop working. I've never been out in the garden, and all the sudden, my shovel stopped working and had to get a new one.


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PostPosted: Tue Apr 17, 2007 3:11 pm 
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I just want to point out that I agree with both GL and Gork's suggestions.


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PostPosted: Tue Apr 17, 2007 3:13 pm 
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Gork: That's what happens when you buy an "As seen on TV" product.


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PostPosted: Tue Apr 17, 2007 6:46 pm 
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I never got why sextants or shovels could wear out in the first place. :confused:


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PostPosted: Tue Apr 17, 2007 7:25 pm 
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Ever use one of those protractor/compasses in geometry or trig? On the cheap ones, the pointy end of the device will start to sink in - or the pencil lead grows dull. As time goes on, the thing gets unusable unless you get a new pencil, or readjust the point - or you give up and get a new one.


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PostPosted: Thu Apr 19, 2007 2:37 am 
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This is one of the major reasons I am strongly against attacks (that dont result in deaths) against tribunal members being law immune.
"Players found: 7"
Attacks that do result in death often do not result in a report for those of us who play off peek times. Yet there is nothing we can do to have this person banished short of losing a lot of XP just to outlaw them for high murder so they can be banished. The major reason I join a tribunal was the fact that the law was on my side. I didnt have to worry about pardons for everything I did because I played in off peek times. People getting attacked and banished was not a major issue as far as I understand it. One or two in a generation (and 90% of all cases I heard of the person attacked would have ended up with a banishment or where serving their time before the leader logged on so they could not be banished) ?
This new law code making attackers law immune is over kill. Now people still have to rack up ten attempted murders before they can be banished. The code change has greatly diminished my fun and enjoyment of SK. As I expect it will for many people who mostly defend.


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PostPosted: Thu Apr 19, 2007 5:15 am 
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Joined: Sat Nov 20, 2004 11:38 am
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Location: Milton Ontario Canada
SK Character: Umdon
silmar wrote:
This is one of the major reasons I am strongly against attacks (that dont result in deaths) against tribunal members being law immune.
"Players found: 7"
Attacks that do result in death often do not result in a report for those of us who play off peek times. Yet there is nothing we can do to have this person banished short of losing a lot of XP just to outlaw them for high murder so they can be banished. The major reason I join a tribunal was the fact that the law was on my side. I didnt have to worry about pardons for everything I did because I played in off peek times. People getting attacked and banished was not a major issue as far as I understand it. One or two in a generation (and 90% of all cases I heard of the person attacked would have ended up with a banishment or where serving their time before the leader logged on so they could not be banished) ?
This new law code making attackers law immune is over kill. Now people still have to rack up ten attempted murders before they can be banished. The code change has greatly diminished my fun and enjoyment of SK. As I expect it will for many people who mostly defend.


Boo [REDACTED] hoo.

So there is a minimum requirement of crimes before you banishment, so what. If you could be banished from a country for assaulting some one once there would a hell of a lot less people in jail. Your fun is not ruined you can still go and hunt them with the guards

When you say
silmar wrote:
The major reason I join a tribunal was the fact that the law was on my side. I didnt have to worry about pardons for everything I did because I played in off peek times.


It sounds like your saying, I joined a tribunal to be totally immune to the law so that when I hunted a player and they came into my kingdom and tried to kill me I could banish them. Its people like you why the code was change, so you have no one to blame but yourself. So SK got a little more realistic, to bad.


Last edited by Kerrien on Thu Apr 19, 2007 8:33 am, edited 1 time in total.

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PostPosted: Thu Apr 19, 2007 7:01 am 
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Joined: Mon May 20, 2002 7:36 pm
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Location: Seattle
SK Character: Galstan/Cyril/Ulrich/Elar
Well, I'm not too familiar with the new code, tribunals need whatever power they can get, and I have to say making it harder to banish was yet another gimp for them.

Law immunity is what made tribs worthwhile in my opinon. I'm strongly against hardcoding guidelines that can easily be policed through common sense and good RP, but well there you have it.


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