Kin wrote:
So far I like the code update..A bit anyways. Groups are a bit harsh to fight with throwing NPCs and also, I've found that if a NPC joins in and my rogue is currently tanking the NPC he's fighting, they still chuck things atcha. Or so the villagers in Chiibunei(sp?) are.
Some tweaking of the chance to throw based on levels might happen.
Kin wrote:
Regular storekeeper inventory is now stored in a secure location
That line there, does that mean you can no longer stun shopkeeps and take their things? Can rogues still steal from shopkeepers? Dumb question I know, but I'm just curious is all as it confuses me a bit.
Correct, normal store inventory cannot be taken by killing or stunning the shopkeeper. You were never able to steal those goods, so there is no change regarding the steal command. Items that have been sold to the shopkeeper are still able to be stolen or looted.