Shattered Kingdoms

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PostPosted: Thu Mar 15, 2007 10:32 am 
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Why do I feel stupid now?


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PostPosted: Thu Mar 15, 2007 10:56 am 
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Goblins is a very neat Idea
Innate Dirt Kick and Sneak

Automatically Miscreants

Possible Classes:
Swashbuckler
Mercenary
Priest
Shaman
Rogue
Scout
Barbarian
Necromancer


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PostPosted: Thu Mar 15, 2007 11:09 am 
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Goblins would work...
I can't figure out why I'm not quite enthusiastic, but it seems okay. Maybe I'm just being xenophobic. I REALLY don't want this to turn into one of the MMOs where you've got fifty races and 120 classes and 123829107 spells and 32132089765734687 possible skill tree arrangements.


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PostPosted: Thu Mar 15, 2007 11:18 am 
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Exaggerated much?


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PostPosted: Thu Mar 15, 2007 11:37 am 
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SK Character: Amorette
The Mighty Fluffball wrote:
A) as established in sklogs, we are on opposite sides of the political spectrum, and are therefore not allowed to respect each other. Stoppit.
B) Yes, I understand that it was a joke. So was my post.
C) Ilk, don't be a tool.



*huggles Fluff*

You're the cutest raging liberal EVER!


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PostPosted: Thu Mar 15, 2007 11:46 am 
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In my opinion which not many would posibly care, but they all sound like good ideas. One I first started playing I was hopeing there was minotaurs, as a playable character. Which there wasn't. I am up for a minotaur in the large size, they wouldn't need much armor. Almost like centaurs but don't need helmets, leg wear, or shoes. Harpies I am a little ify on though. But like I said you probably do care so that is my two cents and cheers :drunk:


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PostPosted: Thu Mar 15, 2007 12:23 pm 
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The biggest problem with centaurs in this game is balance sure we could give them this and that but in the end it comes down to this..
No head armor no leg armor no boots maybe horse shoes no charisma no intelligence no wisdom (being both short lived and from a community of barbaric people neither would make sense) not very dextrous with hooves and all dodging would be uneasy. They would have alot of weaknesses but very few strengths. And the only way to balance this would be with innate abilities. Thus, I say no Minotaurs, Ever.


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PostPosted: Thu Mar 15, 2007 12:31 pm 
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ladyjennbo wrote:
The Mighty Fluffball wrote:
A) as established in sklogs, we are on opposite sides of the political spectrum, and are therefore not allowed to respect each other. Stoppit.
B) Yes, I understand that it was a joke. So was my post.
C) Ilk, don't be a tool.



*huggles Fluff*

You're the cutest raging liberal EVER!

And, based on your pictures against most talking republican heads, you would be the cutest raging republican ever. The really funny thing is, I don't think you even saw the original tool quote.

Except for the time my far-right uncle got the baby of the extended family (3 yrs old) to cuss out somebody he didn't like. I think that three-year-olds make the cutest raging ANYTHINGS ever.

If we made minotaurs, we'd need innate bash, innate headbutt, innate endurance, innate enhanced damage, innate toughness, and innate fast healing. Basically, they could be barbarians or shamans or MAYBE scouts or MAYBE mercenaries.


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PostPosted: Fri Mar 16, 2007 9:16 am 
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Too much innate, let's just have goblins, innate hide/dirt kick.
Minotaur Innate Mercenary/Hellion/Scout and !NEW! Barbarian!


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PostPosted: Fri Mar 16, 2007 11:03 am 
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Hellion? WTF are you drinking?


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