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Give centaurs a decent damage bonus to kick?
Yes? 74%  74%  [ 20 ]
No? 26%  26%  [ 7 ]
Total votes : 27
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 Post subject: Centaurs
PostPosted: Mon Dec 04, 2006 7:00 am 
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Joined: Sun Jul 25, 2004 5:10 pm
Posts: 426
Location: Rhode Island
SK Character: Walthur
Give centaurs a damage increase to their kick, it makes perfect IC sense and balances them a bit more while also bringing back a worthless skill.


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PostPosted: Mon Dec 04, 2006 7:20 am 
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Joined: Wed May 05, 2004 1:58 am
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Location: Athens, Greece
No, but create items for them to protect their legs. :evil:


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PostPosted: Mon Dec 04, 2006 7:29 am 
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Joined: Thu Feb 28, 2002 4:00 pm
Posts: 656
SK Character: Salak
Is kick from a size large creature actually worthless? I remember it doing quite a bit of damage, especially as a newbie, which helped with leveling the centaur casters.

EDIT: Where is the WERT option!?


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PostPosted: Mon Dec 04, 2006 7:42 am 
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Joined: Fri Jan 17, 2003 5:21 pm
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Location: Dänimarka
I'll go with Salak on this one... I remember it helping quite a bit for leveling... Giving it a buff that would make it uber at high levels would be too much...

JeanV


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PostPosted: Mon Dec 04, 2006 8:13 am 
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juggernaut wrote:
No, but create items for them to protect their legs.

Or make them somewhat more dextrous than a drunken cow, or make them somewhat more resistant to fire than a newspaper soaked in gasoline? They're fun to play, but I don't think it's adding power to their kick that will make them a more popular race.


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PostPosted: Mon Dec 04, 2006 8:16 am 
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Joined: Sun Dec 07, 2003 1:51 am
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Location: Denmark!
It -did- help leveling, but with the new PE change, that's a void argument...


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PostPosted: Mon Dec 04, 2006 8:35 am 
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Joined: Wed Aug 07, 2002 11:54 pm
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Location: Pyrgos, Greece
Centaurs with current cap in dexterity cannot become a popular race.

It's not the fire weakness, it's not the energy weakness, it's not their kick, it's not their lack of leg armor. It's only their low dexterity.


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PostPosted: Mon Dec 04, 2006 9:31 am 
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Joined: Tue May 20, 2003 1:19 pm
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I agree with DA. It would make more sense for giants to be 16 and centaurs to be 18 in my opinion.


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PostPosted: Mon Dec 04, 2006 9:42 am 
josephusmaximus3 wrote:
I agree with DA. It would make more sense for giants to be 16 and centaurs to be 18 in my opinion.


Drop their wis then back to 21. Or their con to 20.


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PostPosted: Mon Dec 04, 2006 10:10 am 
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Joined: Wed Aug 07, 2002 11:54 pm
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Location: Pyrgos, Greece
Any race that is dropped to 16 dex will become unplayable, at least in any classes that have to do something with tanking.

IMO centaurs should a boost in dex(they still lose it faster than any other 18 dex race in age ticks) and get their con and perhaps wis dropped by 1 point.

That would make them a decent race again, although I'd still not play that race unless if I was aiming for a certain cabal.


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