Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Sat Nov 25, 2006 4:17 pm 
You are such a whining QQer, Lucius. Please, don't take this as a flame, because it's deadly accurate - you whine at me when I disagree with you, and when you get shot down in agreement with my argument, you cry about other threads in some petty attempt to 'get back at me' (I assume).

<FLAME REMOVED>


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PostPosted: Sat Nov 25, 2006 4:27 pm 
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That was Lucius? It all becomes clear now.


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PostPosted: Sat Nov 25, 2006 11:27 pm 
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Lucius wrote:
Dulrik wrote:
Shattered Kingdoms aims to have a dynamic and changing community of characters where everyone eventually has a chance to be in the spotlight.

Is this really the case? Or is it that a handful of select players powerlevel a new characters every so often?

I said it gives everyone a chance at the spotlight, not a guarantee. As players give up their old/age-dead character, that leaves a spot that someone ELSE has to fill. Regardless of how fast the player powerlevels a new character, he won't be the successor for his own old spot.

Also please note that flames are only allowed in General Discussion. I try to allow as much leeway there as I can but in return there is nothing in the other forums. While Jardek enjoys baiting people, he is also capable of having a constructive opinion, which he gave in this thread.


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PostPosted: Sat Nov 25, 2006 11:57 pm 
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<FLAME REMOVED>


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PostPosted: Sun Nov 26, 2006 12:03 am 
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Dulrik wrote:
Lucius wrote:
Dulrik wrote:
Shattered Kingdoms aims to have a dynamic and changing community of characters where everyone eventually has a chance to be in the spotlight.

Is this really the case? Or is it that a handful of select players powerlevel a new characters every so often?

I said it gives everyone a chance at the spotlight, not a guarantee. As players give up their old/age-dead character, that leaves a spot that someone ELSE has to fill. Regardless of how fast the player powerlevels a new character, he won't be the successor for his own old spot.

Good point indeed. But remember the details of my idea. There would never be a spot filled by one of these characters. They would serve a specific and specialized role.


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PostPosted: Sun Nov 26, 2006 2:26 am 
<FLAME REMOVED>


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PostPosted: Sun Nov 26, 2006 7:36 am 
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Hey, let's get back to the real point of the thread instead of the flaming.

The idea sucks. Period.


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PostPosted: Sun Nov 26, 2006 1:39 pm 
True dat.


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PostPosted: Sun Nov 26, 2006 1:41 pm 
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Any more posts that could even remotely be considered a flame will result in the poster having their forumid locked.


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PostPosted: Sun Nov 26, 2006 2:56 pm 
Dulrik wrote:
Any more posts that could even remotely be considered a flame will result in the poster having their forumid locked.


Again? :(

Btw, this idea is rather lame. You want more people around in the world, not the afterlife. Now how aboutmy idea of new races and classes, as I know my Minotaur monk idea has been ousted and forgotten in the sands of time, I have moved no to a much better idea, Samurai Kobolds! Make this happen!


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