Cyra wrote:
Tioras wrote:
The change in alignments, IMO, kills the hammer, who in my opinion should resemble a cross between the Knights Templar, and the "Children of the Light" from Robert Jordan's "Wheel of Time" series. For those of you who havent read it, The CoL are basically a group of priests who preach against the dark side, and a military wing that backs them. The military goes about expunging anything considered impure, and this often included violating local laws to do so. The rationalization was that 'The Light' was superior in importance to 'being lawful', and anyone who got in their way, regardless of who it was, was aiding the dark, and similarly eradicated.
The Knights Templar would probably be a poor model for the Hammer.
But I will agree that it puts a certain strain on the Hammer of Light cabal, and not only that, the religion of Alshain.
The sad thing is that anybody can pick principled or scrupulous to annoy the [REDACTED] out of other similar aligned characters, or go and align themselves with opposite aura characters. All the while the only thing that other white auras can do is sit by impotently now.
It's the perfect model for a Catch-22 type situation. A lightie may go unpunished because they aren't even playing against their alignment in their pursuit of life, freedom and happiness, while at the same causing all sorts of trouble.
There simply is no benefit for playing a white aura character when those that can't be bothered or refuse to play such alignments wish to impose impossible standards upon their opposition.
I don't think the move to change the wording because a few people can't handle other people's roleplay was in order. Any allikat-esque character needs to get their face stomped in. This entire thread has resulted in the demeaning and vandalism of what "lightie" roleplay really is.
Good aligned characters shouldn't be aiding and abetting evil aligned characters, so if situation arises, they are not adhering to their alignment any better than the scrupulous or principled character that kills other good aligned characters in the pursuit of evil. In my opinion, they are opening themselves up to be cursed, too.
At best, they can be a nuisance and minor headache. However, using the Nerina inn example, if you slaughter all the darkies in the room, what are they going to do about it? Nothing, if they adhere to their alignment. If they kill you for it, they are subject to a curse for killing another good aligned character.
The sky is not falling. You can still play the hard nosed, bloodthirsty zealot out to destroy evil, with the only limitation being that you will actually confine the slaughter to evil and neutral characters. Or if you absolutely must be a Samuel L. Jackson badass and kill every last [REDACTED] around ("What" ain't no country I know! Do they speak English in "What?"), choose the unprincipled alignment instead.