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I might be wrong, but even lighties should not be cruel, merciless or without pity or compassion.
Even to necromancers or other doers of great evil? I think you're getting perilously close to asking all good characters to be principled. They're the ones who try to avoid unnecessary violence, not the scrupulous.
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Common Hammer example: A known enemy is sitting in the Nerina(lightie inclined) inn, where he has committed no crimes and is thus not harassed by the law. The Hammer rides in and tells the Talons to leave or die with the enemy. The Talon refuses. The Hammer kills everyone.
But I'll agree this is poor play. How does killing the Talon contribute to the greater good? I see three possibilities off-hand:
1) The Talon was physically defending the enemy, and the enemy was so vile and dangerous that the enemy couldn't be spared, even at the cost of an innocent life. Such an extreme event is very unlikely.
2) The Talon was not intentionally targeted, but was killed by accident in the chaos of the fight. This I can see happening from time to time. Still, I would expect good characters to be less than happy over their accidental slaughter.
3) The Talon was assumed to be evil himself, because surely no one else would defend such a villan. Characters with such naive thoughts can be fun as well as legitimate. Two caveats: First, the character shouldn't only be such a fool when it's convenient for him. Second, the character should have other traits that are clearly good-aligned. In isolation, such arrogant killings might fit aberrant better than scrupulous.
[Edited for grammar/spelling/tag cleanup.]