Lagelli wrote:
Goldlantern wrote:
I have a feeling it's about people knowing who is who by the trace they leave, or in this case, a lack of one. It's not abuse at all. If you see someone WALK by, and not leave footprints or broken branches or anything behind, it's PRETTY freakin obvious that they're special in some way. And no, there's no rule against camping a hq, portal stones or anything else. People can camp where the hell they bloody want to. You saying otherwise is freakin faerie. Is it ICly impossible to know that certain skills are trademark of your cabal? No. Hell, I can personally attest to several people for knowing about some things, as well as who is in your cabal. If you don't want your lowbies getting ganked, order them to stay away from hq on pain of death/uninduction. Simple as that.
Everyone and their Mother can identity a Druid with that skill.
I personally find it ridiculous that you can't refuse to let allow new recruits to learn cabal spells/skills. What the hell is this?
Actually, I wouldn't have known, but do now. Needless to say, though, my characters who look for traces and find none won't jump to the conclusion of druid. Being careful of being followed, and curious how they did it, sure.