Dark-Avenger wrote:
GL I'm talking without any OOC help. Last week I started a char, no help at all, none to mentor me, none to give me enchanted weapons, none to get me armor and +stat mods.
In about 30 hours of levelling I was master. I even visited levelling areas I've never used before and saw they were good.
Levelling is still a joke.
You don't need to abuse OOC knowledge, you don't need to get elite phat lewt from level 1. You need to pay attention in what you are doing, time your levelling-grinding with the area repop tick, don't stall between NPCs even while dirt kicked, you generally need to use your mind. If you can't dedicate to your purpose(levelling), it's not the levelling that is broken. It's you who doesn't perform at 100% of what you can.
I only wish I started reading this argument earlier. I hella would have loved to follow this more closely, instead of trying to argue 6 pages of a thread in one post. I will do what I can, but its going to be tough.... bear with me.
Sorry, from what I read, DA has made the most sense. Leveling is a joke. I've taken a char I know nothing about, read some help files, and have managed to get him 21-22 levels in 10 hours. And if I wanted to be generous with how long it will take me to get to 40, I'd say 30 hours tops. I've done this with no help, no idea where to get 1337 armor, no idea where to train skills/spells, and a very small knowledge of good leveling places.
And I'm a lazy leveler as well. I don't time my stuff well, and I don't pay full attention to my game. Leveling is usually acomplished solo and while doing something else that requires a fair amount of attention. Why are we complaining exactly?
Honestly, I don't see the whole point in it. Why exactly are we going to change the way the game is? I'm all for changing it, but with good reason. What exactly is that reason. Is it to help dehoard people? Sorry, doubt that will do much good. There are two types of hoarders: the ones that hide and are impossible to find, and the ones that are so f'ing good at what they do they can hardly be touched. All this will do is help dehoard the average person and make SK more about PvP.
Oh yeah, by the way, there will also now be a scaracity in the good GM armor. Now that masters can hold GM only armor, they are going to want to get their hands on some (who wouldn't?). Chars that once were more PvE, will now become quicker delved into PvP. Now we have the same SK cycle of level, PK, delete after 100 hours on steriods.
Sorry, I'm not for the idea period.
sleeper
Edit: I also failed to mention one important thing. Lets take the Staff of Demise as an example. There is no way in the world that this should be held by ANYONE other than a GM. The Staff of Demise, and items like it, should be reserved for someone who is at the top of their profession. (Hell, I would be content to make it avialable to select group of people only (like Heros), or perhaps put a minimum hour limitation and all that jazz on it.) I'm sorry, If I ICly made something so powerful as the Staff of Demise, there is no way in the world that it should fall and stay into the hands of some low-life that has just barely hit master. In other words, using the Karate training system as an example, theres no way in the world the Staff of Demise should not be in the hands of anyone other than a 10th degree black belt.