Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Wed Nov 27, 2024 3:46 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 77 posts ]  Go to page 1, 2, 3, 4, 5 ... 8  Next

Do hellions need something?
Yes they need something (give ideas and discuss below) 41%  41%  [ 16 ]
No, they are fine as is. 38%  38%  [ 15 ]
Don't care. 21%  21%  [ 8 ]
Total votes : 39
Author Message
 Post subject: Hellions
PostPosted: Mon Apr 11, 2005 12:45 pm 
Offline
Mortal

Joined: Tue May 20, 2003 1:19 pm
Posts: 1896
I personally think a smaller concentration cost for domination, and parry since they have combat casting they are better off using two handers and cant take advantage fo the shield block skill they have.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Apr 11, 2005 1:02 pm 
Offline
Mortal

Joined: Sun Jun 13, 2004 1:23 pm
Posts: 12
I voted for 'need something', but I'm not sure that's really true in game mechanics. My understanding from hardcore players is that Hellions can be a really good class PK wise, if you know what you're doing. Thats fine.
I've just thought that their skillset vs. their description was always kind of misleading.
I mean, their supposed to be people obssesed with their own personal honor, who never use deceit because it would display personal weakness. Their supposed to be unafraid of combat, their supposed to dual people 1 v 1 to settle their debts. Yet, lets look at the primary rules for hellions:

1. Always be behind a dominate or pet with a polearm that can cleave. Front row hellion = boned hellion
2. Always hide/invis and use cleave to get in the first hit. Hellion who doesn't get off cleave my well be boned hellion.

I'm not saying that the class as is sucks, or is incapable of PK or anything like that, because I haven't played one in forever. What I am saying is that their skillset doesn't seem to line up with what they're supposed to be. Anyone else agree on this one?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Apr 11, 2005 1:06 pm 
Offline
Mortal

Joined: Sat Jan 29, 2005 5:49 pm
Posts: 76
Remove shield block, add parry; decrease concentration, increase initial casting cost.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Apr 11, 2005 1:06 pm 
Offline
Mortal

Joined: Tue May 20, 2003 1:19 pm
Posts: 1896
Only thi9ng is dominate takes a lot of concentration. Dom plus shield plus protection usually isnt able to be held. Deep-elf hellions can do it, but they get raped hrdcore from BoG now anyways and the shiield doesnt really matter anymore.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Apr 11, 2005 1:18 pm 
Offline
Mortal

Joined: Tue May 20, 2003 1:19 pm
Posts: 1896
Why remove shield block when paladins get shield block, dodge and parry. Although the increased casting cost for dominate I would agree with if the concentration was lowered.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Apr 11, 2005 1:18 pm 
Offline
Mortal

Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
Just add parry. It's been said many times, it's stupid a rogue and bard can use their weapons to deflect hits and a hellion cannot.

Domination is fine, the high cost is needed since if it was lowered we would have heavy armored sorcs with a charmie and a big opening attack.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Apr 11, 2005 1:22 pm 
Offline
Mortal

Joined: Sat Jan 29, 2005 5:49 pm
Posts: 76
Not really because the level gap between charmie and charmer would still be there. I might also accept a change to the domination spell wherein it can only be used on like aura, or maybe even only on other hellions.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Apr 11, 2005 1:29 pm 
Offline
Mortal

Joined: Tue May 20, 2003 1:19 pm
Posts: 1896
Well sorcs charms can destroy anything a hellion would dominate plus sorcs get petrify which, more often than not, will be deadlier than cleave.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Apr 11, 2005 1:34 pm 
Offline
Mortal

Joined: Sun Dec 07, 2003 1:51 am
Posts: 1682
Location: Denmark!
A half-elf hellion can't hold domination while sitting and rifting at the same time, that is a [REDACTED].

Adding parry would make sense both in sense of balance and reason.

So all in all adding parry and lowering concentration on domination slightly would be ideal, the great mana drain from domination is ok as it isn't supposed to be as good as charm, even though they can only pick lowlevel NPCs.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Apr 11, 2005 2:13 pm 
Offline
Mortal

Joined: Sat Mar 06, 2004 7:10 pm
Posts: 2577
Location: Boston, USA
SK Character: Sorel
Best dominate i could get were mentor level mercs. That's not bad.

Yea, basically parry is all they "need," they've lived fine without them but it's a definite aid when [REDACTED] goes down and they start getting hit by polearms (not a good thing). The no rifting with a dominate thing really does suck, and the fact that they really can't cast spells while holding a dominate anyways unless that's the only spell they have.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 77 posts ]  Go to page 1, 2, 3, 4, 5 ... 8  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: Google [Bot] and 68 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group