Shattered Kingdoms

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 Post subject: Being raised from dead effect
PostPosted: Thu Dec 16, 2004 4:01 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
I don't know if this is a bug or not so I am putting it here. I know when you are raised/ressurected/etc. for a while your stats are lowered. I thought that the decrease in attributes was just a general decrease. Not that it actually lowers the maximum of your stats for that time.


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PostPosted: Thu Dec 16, 2004 6:56 pm 
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Mortal

Joined: Wed Apr 09, 2003 11:35 am
Posts: 127
muktar wrote:
I don't know if this is a bug or not so I am putting it here. I know when you are raised/ressurected/etc. for a while your stats are lowered. I thought that the decrease in attributes was just a general decrease. Not that it actually lowers the maximum of your stats for that time.


The general decrease as you call it INCLUDES a decrease in your max possible.

Basically, for one rez/raise etc, you get one "unit" (for a better word) of spirit disorientation, that means -1 to each stat. If you have that stat maxed it will decrease the stat from the max, you can't even "re-max" it with items. All non-maxed stats will also be reduced by 1.


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PostPosted: Sun Dec 19, 2004 5:40 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Agree. This is not a bug.


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