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 Post subject: Mentoring and what exactly constitutes it.
PostPosted: Thu Dec 09, 2004 10:32 pm 
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Joined: Wed Oct 23, 2002 7:22 am
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Well, this question may lie in another thread/forum and may have already been answered but I thought I would ask it here. What exactly constitutes mentoring? Can we get a vague idea to work with or is that out of the question? Is training one skill to one noob constitute as mentoring and make you eligible for the att point? Is there a quota that has to be met? Is it something like paragon, where whoever has the most trains get's the point? Is there a seperate xp bracket and all xp gained from mentoring is funneled into that and when you have enough xp for a 'mentor level up', then do you get the att point? Inquiring minds wish to know.


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PostPosted: Thu Dec 09, 2004 10:34 pm 
http://www.shatteredkingdoms.org/forums/viewtopic.php?t=10092

http://www.shatteredkingdoms.org/forums/viewtopic.php?t=10089


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PostPosted: Fri Dec 10, 2004 4:15 am 
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Joined: Thu Feb 28, 2002 4:00 pm
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Location: Australia
SK Character: Viltrax
See, what happens is, you reach a certain status right, and like, when you reach that particular status, you're described almost like.. well, a mentor, see? And then, well, it may come as a surprise, but as it turns out you really are a mentor - amazing huh?! But wait, that's not it... see, if you actually do the whole mentor-verb thing, there's a random chance that should the left nostril hair of three out of the ten newbies you helped lands pointing north-south, you get to be part of a remote chance to gain half an attribute point, which if you save up three of them, you can then use the resulting bonus to be a tougher mentor and all that jazz.


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PostPosted: Fri Dec 10, 2004 4:36 am 
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Joined: Sat Nov 27, 2004 3:26 pm
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Zynor wrote:
See, what happens is, you reach a certain status right, and like, when you reach that particular status, you're described almost like.. well, a mentor, see? And then, well, it may come as a surprise, but as it turns out you really are a mentor - amazing huh?! But wait, that's not it... see, if you actually do the whole mentor-verb thing, there's a random chance that should the left nostril hair of three out of the ten newbies you helped lands pointing north-south, you get to be part of a remote chance to gain half an attribute point, which if you save up three of them, you can then use the resulting bonus to be a tougher mentor and all that jazz.


huuhwahh? :-?


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PostPosted: Fri Dec 10, 2004 5:26 am 
Poor old Zynor hasn't been the same since the operation.

...

:-?


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 Post subject: Re: Mentoring and what exactly constitutes it.
PostPosted: Fri Dec 10, 2004 7:54 am 
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Joined: Fri Nov 26, 2004 7:29 pm
Posts: 8
cathan wrote:
Well, this question may lie in another thread/forum and may have already been answered but I thought I would ask it here. What exactly constitutes mentoring? Can we get a vague idea to work with or is that out of the question? Is training one skill to one noob constitute as mentoring and make you eligible for the att point? Is there a quota that has to be met? Is it something like paragon, where whoever has the most trains get's the point? Is there a seperate xp bracket and all xp gained from mentoring is funneled into that and when you have enough xp for a 'mentor level up', then do you get the att point? Inquiring minds wish to know.


Cathan, there have been several threads labelled with variants of "Mentor this-or-that" in the forums in the past week or two. It's not hard to find them and read them. Most of them have had official replies from one or more of the immstaff in them. If you're too lazy to just scroll through the forums most likely to contain such threads, looking at thread titles, there's even a "search" function into which you can type the word "mentor" and it will find ALL of these threads and put them into a neat and tidy little list for you.

Why in the world do you persist in your inability to find such things for yourself? Why do you insist on having information regurgitated for you, as if you were a baby bird who requires your information to be partially digested by your parents and then spit back into your beak before you could possibly begin to understand it? Why do you keep on posting threads (this is not the first time you've done it) that ask the same questions that have already been answered time and time again, rather than just reading what has already been said elsewhere?

Learn to do a bit of research, please, when you're asking about the hot topics...rather than posting questions that are already answered in three or four other active threads.


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PostPosted: Fri Dec 10, 2004 8:35 am 
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Joined: Fri Oct 24, 2003 7:26 am
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Location: Under my covers... sleeping
As a future reference to all newbies, and a reminder to veterans, try to find an existing thread to answer your questions instead of just posting a new one? I does, in fact, make both our lives (ie. the player base), and the moderaters (ie the IMMs ... who are busy enough as is) job a bit easier.

sleeper


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PostPosted: Fri Dec 10, 2004 9:03 am 
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Joined: Fri Nov 19, 2004 6:10 pm
Posts: 21
Location: North Carolina
Why the need to scroll through all of the posts? At the top of the page there's an option to search the forums. It's just a wee to to the right (if you're facing your monitor, which I would hope that you are because that makes typing and seeing things displayed on the monitor so much easier :wink: ) of the FAQ link. It's called Search. (Isn't that so smart? Naming it as such, who woulda thunk it!) Anyway, you just click on that and the rest is easy. Type in the word you are looking for, which in this case would be 'mentor', and poof, there you have it. Good luck.

Tinla


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PostPosted: Fri Dec 10, 2004 9:11 am 
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Joined: Fri Oct 24, 2003 7:26 am
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Location: Under my covers... sleeping
... That works too.

sleeper


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PostPosted: Fri Dec 10, 2004 1:02 pm 
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Joined: Fri Jul 23, 2004 7:50 am
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Location: At home. Or work, maybe. Or working from home.
Little Billy seems to have fallen off of the forum, so I figured that I would reinstate him:

http://www.trials-shack.co.uk/Posting.swf


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