Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Tue Nov 12, 2024 10:32 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 54 posts ]  Go to page 1, 2, 3, 4, 5, 6  Next
Author Message
 Post subject: Which client do you use? Why?
PostPosted: Wed Mar 31, 2010 2:19 pm 
Offline
Mortal

Joined: Sat Dec 27, 2008 12:48 pm
Posts: 1725
Location: Rockin' your world
SK Character: Snuffles
Let's christen the new forum section.

Everyone post their clients and why they use them.

I use zmud because it was the first client I was introduced to after using telnet and I know it fairly well, I'm used to it and I see absolutely no reason to change to another that has a different font (which annoys me).


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Mar 31, 2010 2:26 pm 
Offline
Mortal

Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
I used Gmud for like 5 years.

It is horrible. Horrible. Horrible.

Min FINALLY got me to switch to MUSHclient, I was reluctant at first, because aliases/etc were annoying with the mm * *=c 'magic missile' %1 %2 as opposed to Gmud you just put "mm=c 'magic missile'" and it input whatever you input after mm.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Mar 31, 2010 2:28 pm 
Offline
Mortal

Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
I went from SimpleMU to Mushclient. SimpleMU didn't work when I got Vista, so I switched to Mushclient.

I chose them because they were free. SK is literally the only game I play online. Except like.. Farmville. :oops: Either way, I don't pay for online games - seems like a waste of money.

I am happy with Mushclient because it saves your responses, but I have problems logging with it. After a certain amount of time passes, all the previous text disappears, so you either have to log everything, which I hate doing, or magically pick and choose the right thing to log when it occurs. You have about five minutes before the previous input disappears.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Mar 31, 2010 2:29 pm 
Offline
Mortal

Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
WickedWitch wrote:
I used Gmud for like 5 years.

It is horrible. Horrible. Horrible.

Min FINALLY got me to switch to MUSHclient, I was reluctant at first, because aliases/etc were annoying with the mm * *=c 'magic missile' %1 %2 as opposed to Gmud you just put "mm=c 'magic missile'" and it input whatever you input after mm.


Weird, on my mushclient I just type alias mm c 'magic missile' &* per the SK rules


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Mar 31, 2010 2:30 pm 
Offline
Mortal

Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
Oh, one problem with MUSHclient. (Not really a problem with IT, a problem with ME.)

I have no idea how to log. I just copy and paste things I want logged from the buffer.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Mar 31, 2010 2:31 pm 
Offline
Mortal

Joined: Fri Dec 26, 2008 1:22 pm
Posts: 1648
ladyjennbo wrote:
WickedWitch wrote:
I used Gmud for like 5 years.

It is horrible. Horrible. Horrible.

Min FINALLY got me to switch to MUSHclient, I was reluctant at first, because aliases/etc were annoying with the mm * *=c 'magic missile' %1 %2 as opposed to Gmud you just put "mm=c 'magic missile'" and it input whatever you input after mm.


Weird, on my mushclient I just type alias mm c 'magic missile' &* per the SK rules


I think she means client aliases, which you can have an unlimited amount of, and they work for every character without having to make them again.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Mar 31, 2010 2:35 pm 
Offline
Mortal

Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
Correct.

Also, I never really said.

MUSHclient is awesome. Bow before the MUSHclient.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Mar 31, 2010 2:45 pm 
Offline
Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
tin-tin++ is compliant with xterm and contains itself nicely inside a screen.

I use tin-tin++ because of this, because it has an easily installed binary package for my operating system, and because it does not require many resources at all; I can tunnel to my home computer on my iphone and launch the client.

MUSHClient, from my experience with making my info addon, would be my choice if I ran Windows.

Why? Because having SQL and LUA support when you play a MUD is just plain awesome.

Edit: LINUUUUUUUUUUUUUUX :devil:


Last edited by grep on Wed Mar 31, 2010 3:27 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Mar 31, 2010 3:24 pm 
Offline
Webadmin

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 2732
Location: Australia
SK Character: Viltrax
Ya'll might want to add what operating system you're using, too. Handy to know. For me:

OS: Various Windows flavors (XP, Vista, Win7)

Clients:
- zMUD 7.21 (free upgrades forever, etc)
- bundled windows telnet (rarely)


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Mar 31, 2010 3:40 pm 
Offline
Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Interestingly, when I was examining MUSHClient, I noticed it sent its own unique terminal identification type.

I'm wondering if y'all have the ability to collect this low-level data to analyze client choices?


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 54 posts ]  Go to page 1, 2, 3, 4, 5, 6  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 43 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group