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Mounted law NPC rescue https://shatteredkingdoms.com/forums/viewtopic.php?f=26&t=22047 |
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Author: | adhil [ Fri Dec 09, 2011 1:42 pm ] |
Post subject: | Mounted law NPC rescue |
So the centaur leagionnaires in shinlaken throw you in the back row when you order them to rescue, when you are mounted on them Kinda lame and to be honest screws up Pking. We had a total fail last night because of it. |
Author: | Tragonis [ Fri Dec 09, 2011 1:54 pm ] |
Post subject: | Re: Mounted law NPC rescue |
If my law NPCs jack up formation during pvp, just eject them while they are fighting and reinvite once done. |
Author: | Dulrik [ Fri Dec 09, 2011 2:15 pm ] |
Post subject: | Re: Mounted law NPC rescue |
As I recall, rescue behavior changes based on whether the rescuer is offensive or defensive. Since you can't change their stance any longer, be sure you are using appropriate NPCs in advance, or else request the possibility of a change from the tribunal patron admin. |
Author: | Baldric [ Fri Dec 09, 2011 2:30 pm ] |
Post subject: | Re: Mounted law NPC rescue |
I would have thought that regardless of stance, rescuing someone who was mounted on you should not change the formation. Or am I mistaken? |
Author: | jhorleb [ Fri Dec 09, 2011 3:02 pm ] |
Post subject: | Re: Mounted law NPC rescue |
Yeah it makes no sense that a mount rescue would scew up formation regardless of stance. |
Author: | Deathadder [ Fri Dec 09, 2011 3:10 pm ] |
Post subject: | Re: Mounted law NPC rescue |
Well. [Combat help] stance Syntax: stance <aggressive|neutral|defensive> Your stance determines how you react to combat. Aggressive combatants are more likely to hit and will dish out more damage but are also more likely to be hit themselves and expend more energy when attacking. Defensive combatants are less likely to be hit and can concentrate on using their shield for increased effectiveness and leg defense but have a reduced rate of attack with both weapons and spells. Neutral combatants have neither benefits nor penalties. Stance also affects rescue. See also: rescue and then [Skills help] rescue Syntax: rescue <character> Rescue allows the warrior to interpose in combat, protecting wounded characters from further harm. If the two characters are in formation together, their positions in formation will change depending on the rescuer's combat stance setting. Aggressive rescuers leap into the path of danger, while defensive rescuers will pull the character out of harm's way behind them. pretty much aggressive rescuers bash you out of the way and start taking hits, thus if you are mounted on a centaur it just shifts you behind his torso. Defensive ones gently pick you up and put you behind him. |
Author: | jhorleb [ Fri Dec 09, 2011 3:22 pm ] |
Post subject: | Re: Mounted law NPC rescue |
Still doesn't make sense to me. Also what if that mount is a horse? How do you end up behind it? |
Author: | Tragonis [ Fri Dec 09, 2011 7:36 pm ] |
Post subject: | Re: Mounted law NPC rescue |
The question is, how does something you mount rescue you? You are fighting as one unit, and it somehow starts to take the hits for you? The logical thing is that it will buck you and get in the way of the attacker and yourself and jack up the formation. |
Author: | Nightwing [ Fri Dec 09, 2011 7:39 pm ] |
Post subject: | Re: Mounted law NPC rescue |
This is a bug with all mounts. I noticed it quite a bit when playing my most recent character, and it was a severe annoyance... oftentimes, when being mounted by a first row character, I would rescue and the both of us would find ourselves behind something else. After a bit of analysis, I think what happens is that when a mount rescues, the code "imagines" that they are in the first available group position, and then winds up attempting to reposition both the mount and its rider to that position. Consider the following formation (mount is under PC): Code: Group: ! In this case, a rescue would place the PC in F2, leaving the grey wolf open for attack, and the back-rank character by a reaching weapon.(F1) [ PC] (F2) [---------------] (F3) [---------------] (M1) [ the grey wol] (M2) [---------------] (M3) [---------------] (B1) [ Another] (B2) [---------------] (B3) [---------------] Characters Rank Pos Here Follow Prone HP ME PE PC Leader F1 Yes No No 100% 77% 93% Mount Member ?? Yes Yes No 100% 86% 98% Another Member B1 Yes Yes No 100% 84% 97% The grey wolf Member M1 Yes No No 100% 100% 88% This one, however, is far more egregious: Code: Group: ! In this case, the system attempts to place the mount in B3. Suddenly, not only is M1 under attack, but also PC and the mount have been completely removed from melee combat, and everything literally falls apart.
(F1) [ PC] (F2) [ Another] (F3) [ Another] (M1) [ Another] (M2) [ Another] (M3) [ Another] (B1) [ Another] (B2) [ Another] (B3) [---------------] Characters Rank Pos Here Follow Prone HP ME PE PC Leader F1 Yes No No 100% 77% 93% Mount Member ?? Yes Yes No 100% 86% 98% ... |
Author: | Viltrax [ Wed Jan 04, 2012 7:21 pm ] |
Post subject: | Re: Mounted law NPC rescue |
I appreciate the "law NPC" aspect and stance related question, but am I the only one who sees that that rescue as a whole seems to struggle with mounted characters? |
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