own! wrote:
I must have heard wrong, then. That said, the point still isn't addressed. While I appreciate the fact that the immstaff are reading the thread, perhaps something useful could be posted, like a no, or even heavens forbid a "yes, this will be changed by procedure xxx", where xxx is a viable solution to the issue.
I'm sorry, I was under the impression that it WAS useful to correct errors. I can respond, but my response reflects only my own personal opinion, and is no indication of anything that Dulrik might ever choose to do.
own! wrote:
I suggest one or more of the following:
1) Make room effects easily dispellable - 60% chance of success from a grand master dispel seems about fair. This should be the case for any room effect, not just warped space.
2) Only allow one warped space from any one harlequin at a time. When that warped space dissipates (or is dispelled) another one can be cast. This will prevent entire cities and cabal headquarters from being warped.
3) Weaken the effects of warped space. Perhaps have the leader of a group walk in a random direction, but allow anybody grouped with him/her to follow accurately in whatever direction is decided.
1) I think that if any problem exists, it would be here, and this is therefore the most appropriate method to fix any alleged problem (not necessarily the specific numbers you present, but the idea behind them).
2) No. This is not a fix, it is the same kind of lame nerf that deteriorates the quality of the game.
3) No. See #2.