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Khudakh https://shatteredkingdoms.com/forums/viewtopic.php?f=24&t=16026 |
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Author: | Khudakh [ Thu Sep 13, 2007 8:27 am ] |
Post subject: | Khudakh |
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo o [Scores] Khudakh, The Axeman. Proprietor of the Mercenary Guild. o o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o o Status: Grand Master(1) Race: Dwarf Class: Mercenary o o Kingdom: Uxmal Cabal: Independent o o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o o Coins: zero o o Carrying: 7/18 items Load: 49.2/425.0 pounds o o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o o Health: Excellent Mental: Pulsating Physical: Fresh o o Attribute points: 0 Wimpy: 0 percent Mode: Kill/neutral o o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o o You are standing. o o You still have a long way to go before the next level. o o You have played 413 hour(s) so far. o oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo o [Attributes] Khudakh, The Axeman. Proprietor of the Mercenary Guild. o o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o o Status: Grand Master(1) Race: Dwarf Class: Mercenary o o Age: 83 Sex: Male Size: Small o o Alignment: Anarchist Handiness: Right handed Religion: Thuban o o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o o STR: Titanic INT: Smart WIS: Naive o o DEX: Nimble CON: Unstoppable CHA: Sociable o o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o o Carrying capacity: 18 items with a maximum weight of 425.0 pounds. o oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo Innate - axe (mastered) Amateur - spear (mastered) dagger (mastered) flail (superb) mace (mastered) polearm (mastered) sling (very good) staff (mastered) sword (mastered) whip (very good) bash (mastered) enhanced damage (mastered) parry (mastered) rescue (good) shield block (mastered) swim (superb) taslamaran tongue (superb) uxmaln tongue (mastered) zhensh tongue (mastered) empire tongue (mastered) aghelian tongue (superb) sylvan tongue (superb) firmyrn tongue (very good) deep tongue (mastered) taslamaran writing (superb) uxmaln writing (mastered) zhensh writing (mastered) empire writing (good) aghelian writing (good) deep writing (good) Novice - dirt kicking (mastered) self defense (superb) second attack (mastered) fast healing (superb) Initiate - crossbow (very good) disarm (superb) kick (mastered) retreat (very good) Apprentice- brawling (superb) dodge (mastered) trip (mastered) third attack (mastered) Journeyman- rallying cry (superb) specialize (mastered) endurance (mastered) haggle (good) Veteran - bow (fair) enhanced parry (superb) Expert - fourth attack (superb) Mentor - blitzkrieg (superb) skirmish (good) khudakh was the first character I really got into. I played Poom first but that concept wasn't my idea and only reached mentor 2 so Khudakh was the actual first in my book. He joined the MC but was really a harlequin spy, but due to inactivity and the oath breaker flag he was doomed to never join the cabal officially. The reason he joined the MC was because before that he joined the Thuban religion. The infiltration, spying and eventual betrayal was all for the sake of the Void. He was hated and hunted by the east loved in Uxmal and even had some lightie friends just in case. Good looking out to these chars. Bollu: He helped train Khudakh when he was young Orson: Good friend of Khudakh's even though if Orson knew his religion he wouldn't probably have claimed his friendship. Still all the same good rp. Gromm: He was the one Khudakh was giving info to about the MC. Again good rp. Tshotha: Sort of like a figure of respect and admiration to Khudakh. More good rp. Rokki: Yeah the same player as Bollu but totally different rp and a lot more extensive. Everyone who helped me when I was a newbie. And everyone in the east who hunted me down like a dog. That was also some fun rp. Also sorry about the format for the post. I couldn't quite get it right. I apologize. |
Author: | ilkaisha [ Thu Sep 13, 2007 3:22 pm ] |
Post subject: | |
Love love love from the ghost of Aerlyn. It was especially fun ratting my own faithmember out to the MC. ![]() |
Author: | Khudakh [ Thu Sep 13, 2007 5:01 pm ] |
Post subject: | |
Quote "It was especially fun ratting my own faithmember out to the MC." Love from the ghost of Khudakh too. |
Author: | ilkaisha [ Thu Sep 13, 2007 5:06 pm ] |
Post subject: | |
I always thought you'd figure me out. Oh well. Good luck with the next project. ![]() |
Author: | Tioras [ Thu Oct 11, 2007 1:54 pm ] |
Post subject: | |
Oh, Senach was SO incensed when he found out about Khudakh. It was a daring plan, and very well executed. Nice Job. Keep going! |
Author: | Wizard_of_winter [ Fri Nov 09, 2007 5:23 pm ] |
Post subject: | |
I liked Khudakh quite a bit. I did all I could to get him into the Harlequins and it is to this day a great disappointment to me that you couldn't put yourself out on a limb and spy from inside a cabal like that, a totally thuban thing to do not to mention harlequin thing to do, and not be allowed into the cabal you were spying for. We even did an IC induction. I should have given you favor or somthing in the thuban church in hindsight. If I had my way, Harlquins would loose their highest level cabal spell and they would be immune to the oath breaker flag, possibly even allowed to be in 2 factions at once. While the Harlequin was in 2 factions all his harly spells and skills would be disabled and he would have only the faction powers of non harlequin group. Just an idea and probably a bad place for it. Regardless, Khudakh was 1000 times better then Poom, unless I was missing everthing Poom was about. |
Author: | mundufisen [ Fri Nov 09, 2007 8:01 pm ] |
Post subject: | |
well, if you were in two cabals at once you couldnt use cabal chat and stuff...*shrugs* |
Author: | Khudakh [ Wed Dec 19, 2007 10:25 am ] |
Post subject: | |
Poom was alright but his point was just to be a Teronian street rat no one liked. Never got to put him in the afterlife because I didn't log in enough with him and he was auto deleted. Khudakh was just awesome and I was really sad I couldn't get into the harle's. My new rogue is much better than Poom I would like to add and I think everyone would agree. But Poom would beat people down for their shoes if he needed, that was gangsta. |
Author: | juggernaut [ Wed Dec 19, 2007 11:22 am ] |
Post subject: | |
I don't believe I ever interacted with your character, but I love your scheme the way you described it. If you did it successfully even for a period, first I am certain that you enjoyed the hell of it, and second mad props from me, for I always admire such daring concepts. So, all in all, kudos for a nice concept and good luck with your next character. ![]() |
Author: | DastardlyDevil [ Thu Dec 20, 2007 8:36 pm ] |
Post subject: | |
I'm sure Orson would not have cared what your religion was, as long as you're not some necromancer, he'll be friends with you. |
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