ladyjennbo wrote:
[I want to be treated with kid gloves and can't handle the realities of this game.]
You know, I've watched the tone of your posts in this thread fill gradually with tears, until this one where it literally spills over my screen and threatens to short out my monitor. You need a game where you can hit reload or continue and start off with all your gear. Like Super Mario Brothers, which I suggest to you as a game more up your alley.
I've had non-pk characters and every so often they still get pk'd, and for paper thin reasons. So what? It's part of the game. Sometimes it seems weak and lame when it happens but it's a factor of the game. Swallow it, and cry yourself to sleep if you have to, but for the love of all that is good and right stop crying on the forums.
One more thing:
ladyjennbo wrote:
I'm just really not sure that people in real life would kill each other because one was wearing nice clothes.
What the hell is wrong with you? What rock have you been living under for the last twenty-plus years? People get ganked (yeah, in real life where 1 out of every 3 active characters CAN'T just type c res name and undo it) ALL THE TIME over "nice clothes." We're talking a jacket, or shoes, or a pair of bloody jeans.
It's so bloody common that it barely raises an eyebrow when it comes up on the news. Hell, in the late 80s, it was rare to go two days running without hearing about someone getting swarmed and knifed to death for a leather coat. And this was in TORONTO ONTARIO, where violent crime was a ridiculously low statistic at the time. Those crimes were imitations of what was happening in New York, Los Angeles, Fort Lauderdale, Atlanta, Charlotte, etc. Hell, it was making news in NASHVILLE, and no news comes out of there that doesn't involve a singer or pro wrestler.
Grow the hell up. In real life, where death is final, people get killed every single day for "nice clothes" (sometimes literally, frequently for some reason just as petty and worthless to anyone with half a brain). In SK, where death is a momentary set back, it happens barely more frequently.