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Best and worst changes to the game over the years https://shatteredkingdoms.com/forums/viewtopic.php?f=22&t=26816 |
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Author: | ladyjennbo [ Fri Feb 05, 2021 2:22 pm ] |
Post subject: | Best and worst changes to the game over the years |
best: enchant rework worst: whatever happened to necro/darkie/malediction spells the real worst: dulrik no longer coding or engaging in this game at all |
Author: | TacoRobot [ Fri Feb 05, 2021 4:10 pm ] |
Post subject: | Re: Best and worst changes to the game over the years |
the worst : mr barbs the really worst : AoN being an auto success, when you can cast actual dispel magic at a naked NPC (nevermind a player) 20 times and fail to dispel anything the also worst : reflex changes the best : custom eq |
Author: | Edoras [ Fri Feb 05, 2021 10:20 pm ] |
Post subject: | Re: Best and worst changes to the game over the years |
best: getting rid of crs. worst: MR barbs in their entirety. Dwarves getting skinning bonuses(?), because why not make a support class roll a crappy race in addition to already rolling a crappy class. Areas built with 5x more static NPCs and random spawning NPCs than they should. Bounty NPCs. Loyalty Token Revive + Loyalty token Retrieve. Happy Hour. Overloading saves on NPCs. Neutering bash without providing an alternative for securing PvP kills. Buffing warlocks repeatedly while nerfing necros repeatedly, at the same time a staffer was playing a light-aura warlock. Re-working enchant by removing the ability to add saves to armor and stacking saves on gear, forcing the playerbase to rely entirely on builders to get more than 1 half decent save. No code changes and no expectation for them. |
Author: | archaicsmurf [ Sat Feb 06, 2021 6:31 am ] |
Post subject: | Re: Best and worst changes to the game over the years |
I'd donate real dollars for some code updates, if that's what it took. Adding a champion level skill to swashbucklers was cool. I'd like to see that trend continue with other suffering classes. ***Scouts should get marksmanship at master and masterwork at champion *** worst: the massacre on tribunals, reflex dependency & subsequently giving 1 class immunity to any reflex-based spell, ki-straps A. The -only- class that needs evasion, the way it is now, is bards. B. Making a weapon subtype specifically for 1 cabal and adding a boatload of options with various damage types doesn't make sense. Other cabals with weapon-based skills do not have such an array of options and have skillsets that aren't even comparable in terms of strength/utility. the best: MR barbs for making nerds lose their minds |
Author: | Tragonis [ Sat Feb 06, 2021 7:26 am ] |
Post subject: | Re: Best and worst changes to the game over the years |
Worst: MR Barbs Best: Invis, custom eq |
Author: | Baldric [ Sat Feb 06, 2021 1:53 pm ] |
Post subject: | Re: Best and worst changes to the game over the years |
Worst change was easily introducing bounty NPCs. Best change was nerfing them significantly. |
Author: | jreid_1985 [ Tue Feb 09, 2021 10:54 am ] |
Post subject: | Re: Best and worst changes to the game over the years |
Best:The addition of new abilities/gear/areas. Worst:The nerfing/removal of abilities/gear/areas. Plus it seems like someone nerfed Dulrik. Where is that guy? Lol |
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