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Pickpocket https://shatteredkingdoms.com/forums/viewtopic.php?f=22&t=23596 |
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Author: | Aelandron [ Fri Jan 18, 2013 12:16 pm ] |
Post subject: | Pickpocket |
Skill suggestion for rogues: The ability to steal a random object from inside a players container. The chance of success for pickpocket would need to be lower than steal. If the container is closed it takes one pickpocket attempt to open the container, and another to take an object. Equivalent ability with plant, or a new skill like plant. |
Author: | patrisaurus [ Fri Jan 18, 2013 12:17 pm ] |
Post subject: | Re: Pickpocket |
noooo |
Author: | ObjectivistActivist [ Fri Jan 18, 2013 12:23 pm ] |
Post subject: | Re: Pickpocket |
Old idea. Hashed out ad-infinitum in innumerable threads over the years. Usually in support of it. However, this time it seems like this is just being brought up to add credibility and/or utility to a different idea that pretty much no one except the OP is in support of, and therefore I will nix this iteration of this idea. |
Author: | Aelandron [ Fri Jan 18, 2013 12:24 pm ] |
Post subject: | Re: Pickpocket |
ROFL You know based on this afternoon, I think the more vehemently opposed people are to my suggestions the better they are! ![]() |
Author: | Aelandron [ Fri Jan 18, 2013 12:25 pm ] |
Post subject: | Re: Pickpocket |
ObjectivistActivist wrote: Old idea. Hashed out ad-infinitum in innumerable threads over the years. Usually in support of it. However, this time it seems like this is just being brought up to add credibility and/or utility to a different idea that pretty much no one except the OP is in support of, and therefore I will nix this iteration of this idea. Please treat the suggestion as seperate. I have no qualms with one being accepted and the other not. It was merely raised as a side thought from the other. But I know you secretly love my other suggestion Objective, you wouldn't Object so hard to it otherwise! ![]() |
Author: | evena [ Fri Jan 18, 2013 12:41 pm ] |
Post subject: | Re: Pickpocket |
![]() |
Author: | xcheese08 [ Fri Jan 18, 2013 1:46 pm ] |
Post subject: | Re: Pickpocket |
I would be okay with it if it was just a chance to steal money. Stealing a sword or something seems silly. |
Author: | Edoras [ Fri Jan 18, 2013 1:54 pm ] |
Post subject: | Re: Pickpocket |
nah. |
Author: | Dralan [ Fri Jan 18, 2013 4:02 pm ] |
Post subject: | Re: Pickpocket |
This would make rogues way too devastating, especially if someone got put to sleep. Unless it woke up/started combat. |
Author: | Terrus [ Fri Jan 18, 2013 4:23 pm ] |
Post subject: | Re: Pickpocket |
I think rogues should be able to peak inside people's containers, and even steal from them. |
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