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Upcoming Bonanza Discussion https://shatteredkingdoms.com/forums/viewtopic.php?f=22&t=21023 |
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Author: | Achernar [ Mon Feb 14, 2011 8:16 am ] |
Post subject: | Upcoming Bonanza Discussion |
I'm planning a Bonanza this month and I thought I would attempt the players the chance to do something I have always loved about this game. That something in particular is changing the game world from a micro to a macro level. Perhaps this idea doesn't really have much impact or significance, but I wonder if X skill was removed or blocked or taken from the game what people would want to do as a reflection in character to influence those events.Wars have been fought over knowledge and the power that knowledge represents. Perhaps what I'm saying is we should schedule a Bonanza to let people really hash out their feelings on some particular subject and let the outcome of that event determine what, if any changes might occur. I could illustrate a few ideas that have been discussed, but I'm a little more interested in how people might enjoy or not this kind of scenario. I am attempting to remain a little vague, but I'd love to see what discussion I can spark for the possible future event. |
Author: | Edoras [ Mon Feb 14, 2011 8:29 am ] |
Post subject: | Re: Upcoming Bonanza Discussion |
Bolt of glory should get blocked. Cause uhhh, the paladin council is really led by a closet necro. The end. |
Author: | grep [ Mon Feb 14, 2011 8:37 am ] |
Post subject: | Re: Upcoming Bonanza Discussion |
How much room do we have here? Does this have to be something that doesn't require code updates? Before coming up with ideas, a good picture of the scope of the available resources would be nice. There still isn't a critical mass of unknown talent in the game to spark true war. Right now, from what I can read, it is basically the same people having the same fights doing the same dances with different key signatures. If you want to block anything for a meaningful trial-and-feedback session, block the order command. You'll get tons of data from many different sources. |
Author: | Dxex [ Mon Feb 14, 2011 9:00 am ] |
Post subject: | Re: Upcoming Bonanza Discussion |
Poison a random set of gods and remove their spheres of influence for a time. |
Author: | grep [ Mon Feb 14, 2011 9:05 am ] |
Post subject: | Re: Upcoming Bonanza Discussion |
As cool as the Time of Troubles was in Faerun, I don't see it being executed properly in SK. |
Author: | Sakhul [ Mon Feb 14, 2011 9:18 am ] |
Post subject: | Re: Upcoming Bonanza Discussion |
It would be interesting to see what would happen if Death were removed from SK. |
Author: | ninja_ardith [ Mon Feb 14, 2011 9:21 am ] |
Post subject: | Re: Upcoming Bonanza Discussion |
Sakhul wrote: It would be interesting to see what would happen if Death were removed from SK. No it wouldn't. Nobody hardly bothers with killing that NPC. |
Author: | Sakhul [ Mon Feb 14, 2011 9:22 am ] |
Post subject: | Re: Upcoming Bonanza Discussion |
NPC? I was talking about actual death. |
Author: | ninja_ardith [ Mon Feb 14, 2011 9:25 am ] |
Post subject: | Re: Upcoming Bonanza Discussion |
Sakhul wrote: NPC? I was talking about actual death. Not a fan of that idea. |
Author: | Baldric [ Mon Feb 14, 2011 9:25 am ] |
Post subject: | Re: Upcoming Bonanza Discussion |
I'm all for a bonanza in which voodoo or final strike gets removed. I will spam-roll sorcs who level up and final strike people if it will help accomplish this. |
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