Erevan wrote:
Well when you invest in diversity you will always encounter some unexpected uber combo. What it takes then is for the appropriate nerf of said combo, if it is indeed overpowered.
If you want a perfectly balanced game you can remove all skills and spells from everyone to begin with, then give fighters the same skills, and casters the same spells, only named differently.
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I've seen this done, and no one really noticed. Just change the scrips on the spell casting and such. And no one really noticed, game was rather bland though and I purposfully lost the IP address for that reason.
I know that uber combos exist. If we keep nerfing things though how long will it be before im running around with a foam sword?