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Halt command https://shatteredkingdoms.com/forums/viewtopic.php?f=22&t=15600 |
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Author: | Grakus [ Fri Jun 15, 2007 10:10 pm ] |
Post subject: | Halt command |
I'd like to see a command where you type and it immediate breaks any further actions your character is going to do. For example: I type e e e e e e e e e e e e e e e and as I walk, realize I typed too many 'e's, so I type halt and afterwards all the commands I had queued are stopped. Same with typing c 'magic missile' x50 It'll finish that cast, but all the further commands entered are erased. Can we get something like this? |
Author: | Benzo Balrog [ Fri Jun 15, 2007 11:19 pm ] |
Post subject: | |
The game only processes one command at a time. It is your client which feeds them sequentially to the game. |
Author: | Grakus [ Fri Jun 15, 2007 11:36 pm ] |
Post subject: | |
Benzo Balrog wrote: The game only processes one command at a time. It is your client which feeds them sequentially to the game.
When I hit 'enter', it sends the command to the mud in the form of a packet. The mud receives it and keeps it in some form of buffer. The mud then executes the next command when the current one has been processed. It -should- be possible for the mud to look for the halt command and clear a character's command buffer. |
Author: | sleeper [ Fri Jun 15, 2007 11:38 pm ] |
Post subject: | |
Its certainly possible. The better question is how much work would it take. That depends on the way the buffer is setup... sleeper |
Author: | phiezel [ Sat Jun 16, 2007 3:03 am ] |
Post subject: | |
Simple salution, don't spam things like that. |
Author: | Cyra [ Sat Jun 16, 2007 3:06 am ] |
Post subject: | |
Grakus wrote: Benzo Balrog wrote: The game only processes one command at a time. It is your client which feeds them sequentially to the game. When I hit 'enter', it sends the command to the mud in the form of a packet. The mud receives it and keeps it in some form of buffer. The mud then executes the next command when the current one has been processed. It -should- be possible for the mud to look for the halt command and clear a character's command buffer. The mud only processes one command at a time. It is your client which feeds them sequentially to the game. |
Author: | archaicsmurf [ Sat Jun 16, 2007 9:30 am ] |
Post subject: | |
More trouble than it's worth. |
Author: | Konge [ Sat Jun 16, 2007 3:24 pm ] |
Post subject: | |
ALT + F + R = reconnect for zmud users, then it takes a second or two to enter name/PW. As good as it gets. ![]() |
Author: | Benzo Balrog [ Sat Jun 16, 2007 8:15 pm ] |
Post subject: | |
Grakus wrote: It -should- be possible for the mud to look for the halt command and clear a character's command buffer.
It should be possible to achieve the desired result by clever client coding. |
Author: | Dharkk [ Sat Jun 16, 2007 9:06 pm ] |
Post subject: | |
I relog, when I over spam, but I try not to alot more than I used to. Relog, is about your best bet. |
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