Shattered Kingdoms
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Halt command
https://shatteredkingdoms.com/forums/viewtopic.php?f=22&t=15600
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Author:  Grakus [ Fri Jun 15, 2007 10:10 pm ]
Post subject:  Halt command

I'd like to see a command where you type and it immediate breaks any further actions your character is going to do.

For example:

I type e e e e e e e e e e e e e e e

and as I walk, realize I typed too many 'e's, so I type halt and afterwards all the commands I had queued are stopped.

Same with typing

c 'magic missile' x50

It'll finish that cast, but all the further commands entered are erased.

Can we get something like this?

Author:  Benzo Balrog [ Fri Jun 15, 2007 11:19 pm ]
Post subject: 

The game only processes one command at a time. It is your client which feeds them sequentially to the game.

Author:  Grakus [ Fri Jun 15, 2007 11:36 pm ]
Post subject: 

Benzo Balrog wrote:
The game only processes one command at a time. It is your client which feeds them sequentially to the game.


When I hit 'enter', it sends the command to the mud in the form of a packet. The mud receives it and keeps it in some form of buffer. The mud then executes the next command when the current one has been processed.

It -should- be possible for the mud to look for the halt command and clear a character's command buffer.

Author:  sleeper [ Fri Jun 15, 2007 11:38 pm ]
Post subject: 

Its certainly possible. The better question is how much work would it take. That depends on the way the buffer is setup...

sleeper

Author:  phiezel [ Sat Jun 16, 2007 3:03 am ]
Post subject: 

Simple salution, don't spam things like that.

Author:  Cyra [ Sat Jun 16, 2007 3:06 am ]
Post subject: 

Grakus wrote:
Benzo Balrog wrote:
The game only processes one command at a time. It is your client which feeds them sequentially to the game.


When I hit 'enter', it sends the command to the mud in the form of a packet. The mud receives it and keeps it in some form of buffer. The mud then executes the next command when the current one has been processed.

It -should- be possible for the mud to look for the halt command and clear a character's command buffer.


The mud only processes one command at a time. It is your client which feeds them sequentially to the game.

Author:  archaicsmurf [ Sat Jun 16, 2007 9:30 am ]
Post subject: 

More trouble than it's worth.

Author:  Konge [ Sat Jun 16, 2007 3:24 pm ]
Post subject: 

ALT + F + R = reconnect for zmud users, then it takes a second or two to enter name/PW.

As good as it gets. :devil:

Author:  Benzo Balrog [ Sat Jun 16, 2007 8:15 pm ]
Post subject: 

Grakus wrote:
It -should- be possible for the mud to look for the halt command and clear a character's command buffer.

It should be possible to achieve the desired result by clever client coding.

Author:  Dharkk [ Sat Jun 16, 2007 9:06 pm ]
Post subject: 

I relog, when I over spam, but I try not to alot more than I used to.

Relog, is about your best bet.

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