Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Tue Feb 25, 2025 2:04 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: PE loss
PostPosted: Fri May 04, 2007 9:30 am 
Offline
Mortal

Joined: Fri May 13, 2005 8:27 pm
Posts: 246
Location: Wichita, KS
I think if someone's PE get's down to like 10 PE, they should stop dodging, shield blocking and doing anything that can drop PE, cuz when you get really low PE in the middle of a fight and you need to flee on the next chance you get, if you're still dodging and all that, you're just stuck there until death. I think anything that's going to drop your PE during the fight should be be performed once you hit 10 PE so that people get escape if they need to, otherwise you're just trapped there until you die because you're avoiding attacks when you'd rather be saving energy so that you can run away.

Sorry if this has been mentioned before, it's just not an easy search on the forums.

It's also been a while since I've been stuck in such a situation, so this might have been changed already. I just remember this being the reason I've been avoiding the creation of fighters after my last merc got stuck in the PE death trap. Not that I expect it to happen all the time, I just think it's a good suggestion.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri May 04, 2007 2:03 pm 
Offline
Mortal

Joined: Fri Sep 15, 2006 8:46 am
Posts: 386
Location: Aludra's Heart
Just a thought: wimpy 10


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri May 04, 2007 2:18 pm 
Offline
Mortal

Joined: Fri Jul 01, 2005 10:55 pm
Posts: 594
Wimpy is for your HP, he said PE.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun May 06, 2007 12:53 am 
Offline
Mortal

Joined: Fri May 13, 2005 8:27 pm
Posts: 246
Location: Wichita, KS
Amadeo wrote:
Just a thought: wimpy 10


Wimpy is useless if you don't have the PE to flee in the first place.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun May 06, 2007 5:32 am 
Offline
Mortal

Joined: Fri Sep 15, 2006 8:46 am
Posts: 386
Location: Aludra's Heart
Umiro Lorashi wrote:
Amadeo wrote:
Just a thought: wimpy 10


Wimpy is useless if you don't have the PE to flee in the first place.


Ah, understood. Maybe that could be made part of wimpy:
wimpy hp 15
wimpy pe 10

Sorry for the misread.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: Majestic-12 [Bot] and 118 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group